The iOS MLB app (especially the iPad variety) is probably my favorite. The Android MLB app is probably my least favorite. It's just ugly ... only does a fraction of what the iOS app does, and provides very little beyond what you can get for free from any number of other sports or baseball apps. People will pay for quality. Right now, the Android app isn't anywhere near what I'd consider a quality app.
Is this MLB.com's fault, limitations of Android, or both?
MLB.com CEO: iOS users more likely to purchase content than Android users
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Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#42This applies to apps too. Here my simple logic. Android phones are available for free from carriers. Thus, the typical Android buy is more price sensitive. They are more likely to choose free content & apps. iPhone customers don't get FREE iPhones. They are willing to pay $200+ for a phone and contract. Their willingness to pay for apps & content is higher than Android users. Just look at Angry Birds. It's FREE on th…
I can't find a way to interpret this statement and have it be true.
There is no fee to use the o.s. The devices cost the carriers a great deal. They purchase them in bulk from the oems and then sell them to customers. The cost is then recovered over the life of the contract.
This is why it's hard to know exactly how many windows phones are active in the ecosystem. The only public data is the bulk sales to carriers by oems.
Wrt your other points, I don't have any nits to pick. :)
Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#43Earlier quoted context omitted.
Maybe I've missed it, but has Amazon actually released any sales numbers from its store? So far, it seems to me like little more than a curiosity. The difficulty of installation alone will rule out most customers.
Isn't that true of anything? "Why would people trust Amazon to run their data center?" "Why would people wait for books to be shipped when they could just go to the bookstore?" Fact is, everything new and different is new and different at first. But that fades away quite quickly.
Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#44The iOS MLB app (especially the iPad variety) is probably my favorite. The Android MLB app is probably my least favorite. It's just ugly ... only does a fraction of what the iOS app does, and provides very little beyond what you can get for free from any number of other sports or baseball apps. People will pay for quality. Right now, the Android app isn't anywhere near what I'd consider a quality app.
Also there have been a lot of complaints it seems on iTunes about this year's version for various reasons. Some of them unwarranted, no doubt, but last year the ratings were quite high for a $15 app.
Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#45This applies to apps too. Here my simple logic. Android phones are available for free from carriers. Thus, the typical Android buy is more price sensitive. They are more likely to choose free content & apps. iPhone customers don't get FREE iPhones. They are willing to pay $200+ for a phone and contract. Their willingness to pay for apps & content is higher than Android users. Just look at Angry Birds. It's FREE on th…
I think it's also that Android users tend to use their phones more as solely communications devices (FB, Twitter, news, email) and less as an 'app console' device, for lack of a better description.
Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#46My dad, who is far from being technically-savvy, owns an iPhone (a Christmas gift from my brother and I to our parents.) He wasn't a fan of the phone at first. Too complicated, too hard to make calls, etc. However, something amazing (considering my dad's, uh, "technological capabilities"...) happened a few weeks ago. He calls me up and asks about his "iTunes password" and whether he had ever set that up. I told him,…
Shazam has a five song limit? I'm never upgrading. When did they do that?
There was an outcry from iPhone 3g/3gs users who were forced to upgrade and hit with this limit right around the iPhone 4 launch.
Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#47MLB.tv is the only subscription service (that I'm aware of) that charges for the app as well. And they do it inconsistently. I paid I think $120-$130, somewhere in that range, for MLB.tv, however I need to pay an additional $15 to get it on my Android phone and an additional $15 to get it on my iPad. However on Roku I pay no additional cost for the app, and on the web I pay no additional cost. I bought the iPad app b…
Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#48Earlier quoted context omitted.
Is this MLB.com's fault, limitations of Android, or both?
What limitations would there be on Android, relative to to iOS? I can just think of in-app purchases.
Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#49Earlier quoted context omitted.
Is this MLB.com's fault, limitations of Android, or both?
What limitations would there be on Android, relative to to iOS? I can just think of in-app purchases.
Re: MLB.com CEO: iOS users more likely to purchase content than Android users
#50Earlier quoted context omitted.
Is this MLB.com's fault, limitations of Android, or both?
What limitations would there be on Android, relative to to iOS? I can just think of in-app purchases.