Earlier quoted context omitted.
Sure, at the moment only nerds use Bitcoins, but this _could_ become as universal as PayPal is today. But yes, it probably doesn't make much (commercial) sense right now.
> Bitcoins [...] _could_ become as universal as PayPal is today Putting aside numerous other issues, bitcoin.org states "The total eventual circulation will be 21 million bitcoins". [EDIT: DanI-S pointed out that bitcoins can already be subdivided. So this was switched from "there are too few bitcoins to support even American e-commerce" to "bitcoins are not valuable enough to support even American e-commerce". The n…
Show HN: my weekend project, Gumroad
151–160 of 215 posts
Re: Show HN: my weekend project, Gumroad
#152Please put a video on the homepage. If I'm on the fence, I'd rather watch a video than create an account.
Re: Show HN: my weekend project, Gumroad
#153Earlier quoted context omitted.
Awesome! I'm doing Net 60 as that's what Stripe does. The CC data is safe, but of course there's no reinforcement on-site. I'll add something.
Posted on it as well. http://blog.louisgray.com/2011/04/gumroad-launches-to-sell-d...
Re: Show HN: my weekend project, Gumroad
#154Over this past weekend I had the idea to build a sort of link shortener but with a payment system built-in. There have been many times in the past where I wanted to share a link - on Twitter or just through IM with a few friends - but did not want to go through the overhead of setting up a whole store. So I built Gumroad. I coded/designed from 12PM -> 11PM on Saturday and 8AM -> 11PM on Sunday. There are still tons o…
Re: Show HN: my weekend project, Gumroad
#155Earlier quoted context omitted.
Yes they're aware. Fees are already capped. I'm not collecting CC data.
That's cool. Far too many people ignore what a solid relationship with the upstream payment provider can give you. Glad the fees are capped. I saw a $100 link, so not sure about what the cap is. As for collecting CC data, if it's passing through your code, even if you don't store it, you are accountable for it. I've seen the silliest things with people claiming they aren't storing CC data. And yet, you can browse fil…
Maybe you should write a guide of all the ways you've seen people go wrong and the best ways to do things (and why). That could be useful to a lot of people on HN.
Re: Show HN: my weekend project, Gumroad
#156Nice - how about this as a feature: # of downloads allowed. This would allow people to sell just 1 copy or set up something like a groupon-esque clone. First 50 people get 50% off. Then after 50 people say you're too late. Just an idea.
Re: Show HN: my weekend project, Gumroad
#157Earlier quoted context omitted.
I love the idea! This makes it really easy to sell scripts (e.g. your own jQuery plugins or whatever) for $5 where it would normally be too much work to set up some payment processing. The 30% cut is way too high though. Especially for higher priced links - I wouldn't want to sell my $99 game engine[1] through your service. I think something like "5%, but at least $0.30" would make more sense. But maybe having such "…
I disagree. Take a bare minimum of 15%. That seems to be about what's competitive for non-merchant-account payment systems. You'll need to keep margins up.
Re: Show HN: my weekend project, Gumroad
#158Over this past weekend I had the idea to build a sort of link shortener but with a payment system built-in. There have been many times in the past where I wanted to share a link - on Twitter or just through IM with a few friends - but did not want to go through the overhead of setting up a whole store. So I built Gumroad. I coded/designed from 12PM -> 11PM on Saturday and 8AM -> 11PM on Sunday. There are still tons o…
Re: Show HN: my weekend project, Gumroad
#159Re: Show HN: my weekend project, Gumroad
#160Why wouldn't stripe just implement this themselves? Since their payment processing service (and API?) is 99% of the project, seems like they'd make their own and cut you off if this gained any traction.