Earlier quoted context omitted.
> It's orders of magnitude easier to make working software than it is to make a hit record. That's apples-to-oranges. Obviously a "hit" anything is hard in any field, by definition. A hit app is just as hard (even harder, probably, since there are a lot less hit apps than hit songs). But producing a single track? Seriously, it's not that hard. Yes, it takes a team of people and a lot of creativity and skill, but I do…
Not touching the whole heft of the argument, I would like to point out that the original poster didn't compare the difficulty of writing a hit song to a "hit app", he compared a creating a hit song with creating working software. I can co-sign on this part of his premise. I worked for a music producer who has a number of #1 hits (Beyonce, Fergie, John Legend etc). He wrote >1 songs per day almost every day for over a…
What's needed is to discuss artists compensation on their own terms.
Don't distort it by relating it to software development.