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Slice HD: you will hurt your fingers on your iPad

arstechnica.com

41–50 of 57 posts

Re: Slice HD: you will hurt your fingers on your iPad

#41
post #9

A true tablet game! Not another try at porting a console or PC gameplay like a First or Third person shooter on this form-factor. This is something that you need a touchscreen device to experience at best. Simply amazing as is the execution!

It's surprising to me how few apps really seem to get the touchscreen. So much of what's on the store would work well enough with a mouse. I guess the upside is that there's still a lot of room for new ideas.

I collected a few thoughts about that from friends who do touch apps for a living:

http://carlos.bueno.org/2010/05/wysiwyt.html

Re: Slice HD: you will hurt your fingers on your iPad

#43
I'm finding myself fascinated and curious about the review...

What a great spin "I was anxiously waiting my review cide, then realized it's three freaking dollars, so I bought it myself". That's marketing/PR/psychological manipulation gold! I'd love to hear aout the process that lead to Ars publishing that for them. Was it just pure dumb luck on the reviewers part? Was it a "primed" phrase from the developers? Or was it part of a carefully planned and highly skilled marketing/PR campaign?

I _really_ like it!

I might even buy the game...

Re: Slice HD: you will hurt your fingers on your iPad

#45
post #44
post #38

Earlier quoted context omitted.

The iPad has no way of knowing your nose isn't a finger!

There are other appendages that could also be useful...just saying.

Don't put that anywhere near this game if you don't want your life to flash before your eyes.

Re: Slice HD: you will hurt your fingers on your iPad

#47
post #44

Earlier quoted context omitted.

There are other appendages that could also be useful...just saying.

Don't put that anywhere near this game if you don't want your life to flash before your eyes.

I was talking about toes :^)

Re: Slice HD: you will hurt your fingers on your iPad

#49

Cool trick, but the blood spatter could be done a lot better. From what I can see, blood just "grows out of" the point of contact, and a general splat appears all over the screen. I hope knife velocity impacts the blood splat in the next version.

dexter ?
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