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Slice HD: you will hurt your fingers on your iPad

arstechnica.com

11–20 of 57 posts

Re: Slice HD: you will hurt your fingers on your iPad

#12
post #9

A true tablet game! Not another try at porting a console or PC gameplay like a First or Third person shooter on this form-factor. This is something that you need a touchscreen device to experience at best. Simply amazing as is the execution!

It's surprising to me how few apps really seem to get the touchscreen. So much of what's on the store would work well enough with a mouse. I guess the upside is that there's still a lot of room for new ideas.

Re: Slice HD: you will hurt your fingers on your iPad

#13

Anybody figure out how to get past level 10?

You must 'walk' two fingers in the corners like a treadmill, to draw the spikes back far enough (as long as at least one finger is down at all times it won't spring back), and then time your finger press to the rhythm to avoid the shunting guillotine and hit the exposed button.

Re: Slice HD: you will hurt your fingers on your iPad

#16
post #9

A true tablet game! Not another try at porting a console or PC gameplay like a First or Third person shooter on this form-factor. This is something that you need a touchscreen device to experience at best. Simply amazing as is the execution!

It's novel, but it's still fundamentally a toy. How long are you going to play with it in total, an hour?

I'm all for innovation, but stuff like this is no substitute for real games.

Re: Slice HD: you will hurt your fingers on your iPad

#17
post #16
post #9

A true tablet game! Not another try at porting a console or PC gameplay like a First or Third person shooter on this form-factor. This is something that you need a touchscreen device to experience at best. Simply amazing as is the execution!

It's novel, but it's still fundamentally a toy. How long are you going to play with it in total, an hour? I'm all for innovation, but stuff like this is no substitute for real games.

What's a real game? What do you mean by that?

This is a video game like any other video game, saying that it's no "real" game is nothing more than a veiled insult. You should explain the difference, then you can start insulting.

Re: Slice HD: you will hurt your fingers on your iPad

#18
post #13

Anybody figure out how to get past level 10?

You must 'walk' two fingers in the corners like a treadmill, to draw the spikes back far enough (as long as at least one finger is down at all times it won't spring back), and then time your finger press to the rhythm to avoid the shunting guillotine and hit the exposed button.

[deleted]

Re: Slice HD: you will hurt your fingers on your iPad

#19
post #13

Anybody figure out how to get past level 10?

You must 'walk' two fingers in the corners like a treadmill, to draw the spikes back far enough (as long as at least one finger is down at all times it won't spring back), and then time your finger press to the rhythm to avoid the shunting guillotine and hit the exposed button.

[deleted]

Re: Slice HD: you will hurt your fingers on your iPad

#20
post #16
post #9

A true tablet game! Not another try at porting a console or PC gameplay like a First or Third person shooter on this form-factor. This is something that you need a touchscreen device to experience at best. Simply amazing as is the execution!

It's novel, but it's still fundamentally a toy. How long are you going to play with it in total, an hour? I'm all for innovation, but stuff like this is no substitute for real games.

How long does a great movie last? A filet mignon? A roller coaster?
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