I did an undergraduate project based on the same paper as this (not nearly the same quality, but similar enough if you squint). The procedural method used for this kind of generation is really powerful -- you usually see L-Systems being used to create basic sort of fractals but these sort of implementations can become pretty smart. For example, you can provide a height map of the terrain, and make it so that the road…
I made a project like this too! Except it's not finished yet. Basically trying to turn the procedural buildings into a roguelike or something similar. https://andrewmanq.github.io/2020-05-28-new-buildings/
City Map Generator – Create procedural American-style cities in the browser
31–40 of 48 posts
Re: City Map Generator – Create procedural American-style cities in the browser
#32Re: City Map Generator – Create procedural American-style cities in the browser
#33Re: City Map Generator – Create procedural American-style cities in the browser
#34Following the the BLM protests on the police scanner recently, I spent a day studying maps of Manhattan. What comes to mind here, is how some old roads remain like Broadway -> old postal road, that were laid in past times when the patterns of settlement were different from now. And also how parts of the grid have be repurposed into pedestrian only areas, as urban theory / demands has moved on from when the grid was m…
Re: City Map Generator – Create procedural American-style cities in the browser
#35Nitpick: I don't know of any American cities on the coast that have a road between housing and the sand. Certainly not a major road.
Re: City Map Generator – Create procedural American-style cities in the browser
#36In the demo pics there are radial/circular subdivisions. I find this odd, given that it's supposed to be an "American-style" generator. I've personally never seen any american city that has radial subdivisions.
Washington, DC? https://www.google.com/maps/place/Washington,+DC/@38.9099853...
The generated maps show concentric circles, which is super-unusual in the US. I don't think I've seen it anywhere.
I'm actually curious if it's a common pattern in some other country.
Re: City Map Generator – Create procedural American-style cities in the browser
#37Earlier quoted context omitted.
Boston ( https://www.google.com/maps/@42.3591352,-71.06249,15.28z ) is close to round. You don't get grids until you get out of the colonial era city.
These cities were originally part of the colonies of the British empire. So I would say they aren't necessarily completely "American". I'd look more central to western US cities to see how American style city planning is done.
You can draw another line when car culture became common. Before then, it was grids accessible by streetcars. After, the cul de sac style and similar becomes common.
Re: City Map Generator – Create procedural American-style cities in the browser
#38Nitpick: I don't know of any American cities on the coast that have a road between housing and the sand. Certainly not a major road.
https://www.google.com/maps/place/Rockaway+Peninsula/@40.582...
Re: City Map Generator – Create procedural American-style cities in the browser
#39Re: City Map Generator – Create procedural American-style cities in the browser
#40He also has some great talks on YouTube about generating city maps with cube marching and wave function collapse.
His online map generator: http://oskarstalberg.com/game/CityGenerator/
What I like about his approach is that it looks very natural European instead of American.