This is amazing. There are other games of this quality and artistry, but IMO no other games with the kind of impact TWOM has. There's something special that happens when you play TWOM that isn't possible in other mediums. It manages to actually create circumstances where you feel like you're making hard choices. IMO, only two other games accomplish something comparable. Portal (as a masterpiece of gaming in every res…
I haven't played "Papers, Please" but I believe it has players consider equally hard problems in the vein of "This War of Mine" as well. If I recall correctly, you're given different criteria of things to look for every day, and something there's forgeries coming through and sometimes there's just honest mistakes. I think you're also timed and how many correctly documented people are let through ties to how much mone…
There are plenty of games that do a decent job combining gameplay with a particular theme or feeling or experience (Bioshock, Planescape: Torment, Thief, and a whole bunch more), but there's always some 'gap' between the two. But with these two games (and I'm sure there are others) both aspects elevate each other.