Live data from Hacker News

Writing a winning 4K intro in Rust

codeslow.com

71–80 of 94 posts

Re: Writing a winning 4K intro in Rust

#71
post #35

Earlier quoted context omitted.

"On the one hand, I found a program that does exactly what we need. On the other hand, not-quite-dressed anime characters..." I've had this exact conversation with coworkers before.

Which side were you on?

Asking the real questions.

Re: Writing a winning 4K intro in Rust

#72
post #70
post #35

Earlier quoted context omitted.

"On the one hand, I found a program that does exactly what we need. On the other hand, not-quite-dressed anime characters..." I've had this exact conversation with coworkers before.

I recently explained to someone in an interview that I chose Puppet over Ansible circa 2014 because by default, Ansible used to output success or failure messages using cowsay.

Funny, that would make me want to use Ansible more.

Re: Writing a winning 4K intro in Rust

#73
post #62
post #33

I love the demo scene, but the culture is kind of strange. Like I've been fooling around with the C64, and all the tools (emulators, debuggers, and etc) are hosted on source forge, or sometimes this random ftp. The author of the debugger I'm using proudly proclaims that he only works on it when he's fucked up on drugs after parties. The documentation of some tools has lewd ascii art, and etc etc. I appreciate the ant…

>are hosted on source forge Actually i like source-forge, it does not attract the twitter and facebookish folks as github seems to, aka https://github.com/nikolas/github-drama

This github-drama repo has provided me with hours of time-wasting fun. Thanks for sharing!

Re: Writing a winning 4K intro in Rust

#74
post #62
post #33

I love the demo scene, but the culture is kind of strange. Like I've been fooling around with the C64, and all the tools (emulators, debuggers, and etc) are hosted on source forge, or sometimes this random ftp. The author of the debugger I'm using proudly proclaims that he only works on it when he's fucked up on drugs after parties. The documentation of some tools has lewd ascii art, and etc etc. I appreciate the ant…

>are hosted on source forge Actually i like source-forge, it does not attract the twitter and facebookish folks as github seems to, aka https://github.com/nikolas/github-drama

I think it is a reference to the fact that Sourceforge used to inject spyware into published binaries.

Re: Writing a winning 4K intro in Rust

#75

That intro was very cool! Does anyone have pointers for a fullstack web dev who is interested in the demoscene (or computer generated art in general)? I've actually played around a bit with rust [1] (I understand it probably isn't ideal for demoscence), but I haven't really done any graphics programming before. I get the feeling it is a pretty deep rabbit hole. [1] https://github.com/dwaltrip/advent-of-code-2019-rust

If you're a web dev, then may be the obvious option to get started! There's a fairly large creative coding community.

The Coding Train on youtube has a ton of content [0]. If you really want to start from the beginning then I would also recommend Coding Math on YouTube [1], which is sort of graphics from first principles using JS/canvas. That even starts with teaching trigonometry, vectors, etc. So if your math is rusty it's a good place to start

[0] https://www.youtube.com/user/shiffman

[1] https://www.youtube.com/user/codingmath

Re: Writing a winning 4K intro in Rust

#76
post #74
post #62

Earlier quoted context omitted.

>are hosted on source forge Actually i like source-forge, it does not attract the twitter and facebookish folks as github seems to, aka https://github.com/nikolas/github-drama

I think it is a reference to the fact that Sourceforge used to inject spyware into published binaries.

Yes they did in the past...that's true...shady time's ;)

Re: Writing a winning 4K intro in Rust

#77
post #62

Earlier quoted context omitted.

>are hosted on source forge Actually i like source-forge, it does not attract the twitter and facebookish folks as github seems to, aka https://github.com/nikolas/github-drama

This github-drama repo has provided me with hours of time-wasting fun. Thanks for sharing!

Same ;)

EDIT: Maybe the best list to find future NO-GO applicants

Re: Writing a winning 4K intro in Rust

#78
post #3

This is important art.

I really enjoyed the artistic part. I wonder if the author was trying to evoke a Martian atmosphere with the color choices. The contrast of the spheres with the columns was very nice as well...the perfect, beautiful spheres ascending into the sky...

I'm not sure if the author is reading this thread, but thanks! :-)

Re: Writing a winning 4K intro in Rust

#79
post #57
post #33

I love the demo scene, but the culture is kind of strange. Like I've been fooling around with the C64, and all the tools (emulators, debuggers, and etc) are hosted on source forge, or sometimes this random ftp. The author of the debugger I'm using proudly proclaims that he only works on it when he's fucked up on drugs after parties. The documentation of some tools has lewd ascii art, and etc etc. I appreciate the ant…

> a little more professional After witnessing how "professionals" act behind closed doors, the difference is merely a mirage, in order to not affect the business image.

I've been working from home for a few months now... How about "suitable for casual family perusal" because screens are child-magnets.

Re: Writing a winning 4K intro in Rust

#80
post #29

Looks nifty. Seems to only compile on Win though: $ xargo run For more information about this error, try `rustc --explain E0463`. error: could not compile `winapi`. Still, probably good for interest/learning from. :)

Hm so it's leveraging the Windows API. I thought demos were supposed to be bare-metal.

On Windows, to show graphics, your program needs a window. To show a window you need WIN32 API.
Post reply on HN