Live data from Hacker News

I open sourced my game along with a tutorial on how to make it using Lua

github.com

1–10 of 96 posts

Re: I open sourced my game along with a tutorial on how to make it using Lua

#3
I've never heard of Lua, but now that I am looking at it, it seems very friendly. Love how they call things what they are, for example `local` is just a local variable, or `repeat X until Y` for a loop. It's a joy to see, to be honest.

Re: I open sourced my game along with a tutorial on how to make it using Lua

#6

I've never heard of Lua, but now that I am looking at it, it seems very friendly. Love how they call things what they are, for example `local` is just a local variable, or `repeat X until Y` for a loop. It's a joy to see, to be honest.

1-index kept throwing me off though

Re: I open sourced my game along with a tutorial on how to make it using Lua

#7

I've never heard of Lua, but now that I am looking at it, it seems very friendly. Love how they call things what they are, for example `local` is just a local variable, or `repeat X until Y` for a loop. It's a joy to see, to be honest.

Check out (the now unfortunately named) CoronaSDK from (the also unfortunately named) Corona Labs. It's all Lua based and is now entirely MIT open sourced.

One of the easiest to code cross platform development languages there is.

Re: I open sourced my game along with a tutorial on how to make it using Lua

#9
post #6

I've never heard of Lua, but now that I am looking at it, it seems very friendly. Love how they call things what they are, for example `local` is just a local variable, or `repeat X until Y` for a loop. It's a joy to see, to be honest.

1-index kept throwing me off though

It’s unfortunate that Lua makes some strange decisions, but the powerful functionality totally outweighs the weirdness (metatables are especially cool). I really like Lua, especially for game programming with LÖVE.

Re: I open sourced my game along with a tutorial on how to make it using Lua

#10
post #8

For those interested, a very quick and easy way to start making games in Lua is with Roblox Studio. https://www.roblox.com/create

I’d argue that LÖVE is more appropriate for most games and similarly approachable. That said, lots of people already play Roblox, so it’s a good option for people who want to go from being consumers to being creators.
Post reply on HN