I wonder if Apple will ever let people install app icon libraries to change the appearance of default apps. That would be fun (at least I remember having fun as a kid doing that on Windows 95).
Remember that app in the 1990s that allowed heavy-duty customization of the OS? Was it called Kaleidoscope? Can't remember. I know that it could do things like apply a "steampunk" theme, where all the scrollbars turned into brass poles, with green leather handles for the thumb button. Some of the themes were vomit-inducing (most of them, actually), but it did have a couple of great ones.
The Comeback of Fun in Visual Design
21–30 of 193 posts
Re: The Comeback of Fun in Visual Design
#22Ultimately, the context matters a lot. Not to mention the app, target users, complexity of the app, and what not.
But I really hated those flat, borderless 'buttons' in earlier iOS versions.
That's just stupid design. It's minimal for sure, but functionally.
Re: The Comeback of Fun in Visual Design
#23Of course this author's happy--they're a designer . Meanwhile, everyone else has to absorb the burden of the "pendulum" ceaselessly swinging, retraining their brains yet again to absorb new visual memories and habits. There seems to be no such concept as "good enough."
So this particular quirk of thinking in groups doesn't seem to be confined to the design domain. Nor do "swings of pendulum" preclude the pendulum also having some forward momentum in sum.
Think of it as a skier's waving, or a sailboat crossing against the wind, and the sideways motions is actually required for any forward motion to happen.
Re: The Comeback of Fun in Visual Design
#24Anyone remember Kai's Power Tools? Now that was an interesting UI. https://www.mprove.de/script/99/kai/2Software.html?utm_sourc...
Does anyone know what happened to Kai Krause? Last I heard he was working on Something Interesting, and then silence.
[1] https://upload.wikimedia.org/wikipedia/commons/f/ff/Burg_Rhe...
Re: The Comeback of Fun in Visual Design
#25Anyone remember Kai's Power Tools? Now that was an interesting UI. https://www.mprove.de/script/99/kai/2Software.html?utm_sourc...
It was horrible.
Re: The Comeback of Fun in Visual Design
#26Sure, fashion played a role, but in this case the main driver was the need to support devices of different resolutions. Scalability implies vectors, which implies shapes, fills, and strokes rather than bitmap assets.
As a designer who made "skeuomorphic" interfaces before the shift, supporting even a couple of different device sizes with hundreds of different PNG slices had already gotten unsustainable by 2010, and moving to a vector-based workflow was a breath of fresh air.
The pendulum did swing a little too far: some of the early human interface guidelines were wary of the concept of lighting (gradients and shadows). But, realistically, that was unworkable, and those guidelines changed because nobody followed them.
"Flat design" as a moment was actually pretty short. Later iterations on the concepts explored during that moment, such as Material, were actually thoughtful and workable, in my opinion.
Re: The Comeback of Fun in Visual Design
#27What if we could give complete control of visuals to user? I use kde nowadays and the amount of customization is awesome. I am using chrome OS theme with tela icon pack and a cool ass animated mouse pack. And its frankly awesome. I feel like Apple is stagnating.
This would be a terrible idea.
People complain (in the comments on this very page) that Apple’s professional designers do a terrible job. You think my uncle is going to do better?
Re: The Comeback of Fun in Visual Design
#28Earlier quoted context omitted.
Remember that app in the 1990s that allowed heavy-duty customization of the OS? Was it called Kaleidoscope? Can't remember. I know that it could do things like apply a "steampunk" theme, where all the scrollbars turned into brass poles, with green leather handles for the thumb button. Some of the themes were vomit-inducing (most of them, actually), but it did have a couple of great ones.
Kaleidoscope https://macintoshgarden.org/apps/kaleidoscope
Re: The Comeback of Fun in Visual Design
#29Apple: We now have an all new redesign for macOS 11... Designers: Apple's done it again, Time to adopt neomorphism in our apps and the web, like we did with flat design and skeuomorphism. Me: About this battery...[0] [0] https://www.macrumors.com/2020/06/23/macos-big-sur-battery-h...
Do designers consider how expensive the gpu rendering is for skeumomorphism or neuromorphism?
Re: The Comeback of Fun in Visual Design
#30In case HN is bringing it down (as it seems to be the case now): https://web.archive.org/web/20200705130437/https://applypixe...
This is weird because the cert is issued by CloudFlare, who probably shouldn't fail TLS negotiation just because the backend is unresponsive. Very strange.