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Quora goes permanently remote-first

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Re: Quora goes permanently remote-first

#181
post #108

I hate when Quora pops up from searching for something. I loathe Quora and wish they never existed. They make searching for things a lot more annoying.

Many have made this observation, but I wish there was a way to blacklist sites from my search results. I literally never want to see results from Quora, ExpertsExchange and a bunch of other grotty spam dens with low quality user generated content. I don't get why Google is not doing this. If I could block these sites, I'd get much more value out of Google, and it would be sticky value - because over the years I would…

Same deal with pintrest too, it spammed Google Image results so badly and there was no way to actually get to the source of the image without signing up for an account at one point.

Think they might have taken action because it's not been as bad lately and the results haven't been as spammed but it rendered image search close to unusable for almost a year.

Really think Google should invest more in being able to trace data back to it's source. Pintrest is all just data scraped from elsewhere, point me to where it's scraping from now the 400px wide image from Pintrests cache.

Re: Quora goes permanently remote-first

#182
post #169

Earlier quoted context omitted.

In my European country you're required to pay 125-200% for night and sunday shifts, I wonder if they will do that.

Baseline pay is arbitrary, so if you're always working the same night hours it doesn't matter what part is called base salary and what part is additional payment for night work.

> Baseline pay is arbitrary

Nope. Most of Europe has minimum wage regulations, and especially tech workers have the freedom to walk whenever they choose and go to competition.

Re: Quora goes permanently remote-first

#184

Earlier quoted context omitted.

Baseline pay is arbitrary, so if you're always working the same night hours it doesn't matter what part is called base salary and what part is additional payment for night work.

> Baseline pay is arbitrary Nope. Most of Europe has minimum wage regulations, and especially tech workers have the freedom to walk whenever they choose and go to competition.

Of course I'm aware of minimum wages, presumably Quora is not paying it's tech workers minimum wage.

Re: Quora goes permanently remote-first

#185
post #30
post #26

Has anyone tried using VR for work? What, if anything did you discover that worked, and what didn't? I know of some VR companies that do all their meetings in VR, whether its their own, or in a game.

No experience using it for work. But I bought a Quest when it first came out, and used it for about a week before shelving it. Wearing it for longer than 10-15 minutes is physically difficult. Dizziness, nausea, headache. This is a common issue people have with VR. Also unsure if it’s a fixable problem. Until then, I cant imagine it seriously used to facilitate remote work.

While some people will never be able to handle VR, the choice of equipment can have a massive impact on the comfort of the user. One of the worries repeatedly expressed by people on subreddits such a /r/vive|valveindex is that companies releasing cheaper, less capable headsets "poisons the well" by convincing people that VR just doesn't work well, or makes them sick etc. Believe it or not, some people claimed VR was dead in the water and a gimmick after trying the Google cardboard.

In the case of the Quest, it has several issues:

1. Hand tracking - using cameras on the headset means it's easy to occlude your hands leading to un-tracked areas

2. Compute Power - You need a really powerful GPU to get the most out of even relatively complex scenes. I have a GTX 1080ti and will probably upgrade to a 3080ti when these are released later this year. It's not overkill. The Quest was at first standalone. Unless you're strapping a large power supply and a GPU to your head you're not getting the power you really need.

2. It operates at 72 Hz - Research that companies like Valve have done (they've been working on this stuff a lot) has shown that refresh rates are a huge component in the sense of realism felt, and importantly sickness. The Oculus DK2 was 75Hz (ISTR). The Vive was 90Hz because it turns out people het less sick at 90. The Index is 120Hz with an experimental 144Hz mode, because the higher you push it the less people get sick, and at the very high resolutions people feel more "attachment" to the scenes they see. 72Hz is woeful.

3. Head tracking - The inside-out tracking method the Quest uses is (anecdotally, from user reports over time on reddit) inferior to the lighthouse style outside-in tracking of the Index. Knowing where your head is is very important to not making people feel ill, so better tracking here is critical.

Points 2-3 there are critical for your comfort, and the Quest just doesn't do VR justice. Sure, some people handle it fine, and the "real" equipment (and Index and a PC powerful enough to drive it) are substantially more expensive, but it would be unfair to bucket all VR after an experience with only the Quest.

Re: Quora goes permanently remote-first

#186
post #170
post #164

Earlier quoted context omitted.

European here, and the 6PM-12AM window is the one I feel the most productive in. I guess it will be a big change for a majority of people but I would definitely be interested by this. Moreover when I work, I work, so if the sun is already down I'm ok with it; when it's up I can do all the active parts of my day that are more enjoyable during the day. Still, it's not perfect. I don't think it would be that big of a de…

Doesn’t work for families. 6pm - 9pm is primetime for kids. But who cares about them oldies, right? /s

Why choose to work there from Europe if you have such constraints?

Re: Quora goes permanently remote-first

#187
post #30

Earlier quoted context omitted.

No experience using it for work. But I bought a Quest when it first came out, and used it for about a week before shelving it. Wearing it for longer than 10-15 minutes is physically difficult. Dizziness, nausea, headache. This is a common issue people have with VR. Also unsure if it’s a fixable problem. Until then, I cant imagine it seriously used to facilitate remote work.

From what I've heard, having a consistent high framerate helps with this a lot. I've seen people who report feeling sick with older generation of headsets, but feeling comfortable with the Valve Index.

The quest is ~72Hz. We (the VR community) moved on from 75 Hz many years ago through 90Hz, and my Index currently does 120, with an experimental 144Hz mode.

Research (mostly by Valve I think) has shown that the higher the framerate the less the incidence of sickness. 72Hz just isn't enough.

Re: Quora goes permanently remote-first

#188
post #170
post #164

Earlier quoted context omitted.

European here, and the 6PM-12AM window is the one I feel the most productive in. I guess it will be a big change for a majority of people but I would definitely be interested by this. Moreover when I work, I work, so if the sun is already down I'm ok with it; when it's up I can do all the active parts of my day that are more enjoyable during the day. Still, it's not perfect. I don't think it would be that big of a de…

Doesn’t work for families. 6pm - 9pm is primetime for kids. But who cares about them oldies, right? /s

Also not easy to stay in touch with friends, which is even more important when all your colleagues are across the ocean.
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