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Ask HN: What did you make during lockdown?

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451–460 of 556 posts

Re: Ask HN: What did you make during lockdown?

#451
I worked upon restarting and improving an existing driver for Final Fanhtasy VII and Final Fantasy VIII on PC, which fixes ton of bugs and improves modding capabilities by making them look better and load faster :)

The project is fully FOSS and licensed with GPLv3 ( inherited from the original author ).

Feel free to checkout it here: [redacted]

Re: Ask HN: What did you make during lockdown?

#452
post #382

My friend and I run product and engineering respectively at a 500+ person "startup." We kicked off a blog during lockdown to share what we've learned over the years. Hope you enjoy it! https://staysaasy.com/

Stumbled across your blog somewhere and have really enjoyed some of the posts you've written so far. Keep it up!

Thanks, really glad to hear that! Always really encouraging to hear that folks out there are enjoying it. We write 1-2 posts a week so check back as we have quite a bit more content coming.

Re: Ask HN: What did you make during lockdown?

#453

https://thiswoddoesnotexist.com/ I got to playing around with recurrent neural networks and made a site that generates Crossfit "Workout of the Days (WODs)". It's trained on the workouts from crossfit.com. My motivation were to learn more about how character-based RNN's work, remember how to host a site on my Digital Ocean VPS with flask, and do some fun frontend work. It posed a few unique challenges, like scraping…

I clicked the link and it told me "rest day" :D Nice. haha

Crossfit.com is VERY liberal with their rest days :P I thought about removing all the duplicate rest days from the training text, but I wanted to stay faithful to the original material.

Re: Ask HN: What did you make during lockdown?

#454

I've recently written a Python app that selects a random location in an area defined by a user-supplied shapefile [1], grabs corresponding aerial imagery from Google Maps, and posts it as a geotagged tweet: https://github.com/doersino/aerialbot I've built this tool because satellite imagery can be extremely beautiful [2], and I was looking for a way of regularly receiving high-resolution satellite views of arbitrary…

This is amazing, great readme.

Thank you – approachable readmes are really important to me, so this is validating!

Re: Ask HN: What did you make during lockdown?

#456
I made an app, RhetorFit, to teach people logical fallacies and assumptions, and how they can make a bad argument sound convincing. Hopefully it can help fight misinformation organically, by better educating people.

Current looking for collaborators to add more content and do mobile dev.

https://play.google.com/store/apps/details?id=com.intafel.rh... https://apps.apple.com/us/app/rhetorfit/id1514982376

Re: Ask HN: What did you make during lockdown?

#457

I made an automatic chess board that allows you to play with another person over the Internet (using lichess), but with a physical board. It has been described as "very lockdown chic". Each chess piece has a magnet in the bottom. The board senses your moves by looking at where magnets disappear and appear, and it plays your opponent's moves by dragging them with an electromagnet underneath the board moved by a pair o…

This is fantastic. I've wanted something similar for Go where it reads a physical board and sends the move to a game server. I don't know how it would place stones the remote player placed, or where this vast supply would come from.

Re: Ask HN: What did you make during lockdown?

#459

Earlier quoted context omitted.

I rely heavily on Anki for work and study. Thank you! The android version already seems to work great. Is there a roadmap somewhere? I'm curious what's being worked on.

Thanks!! No official roadmap (such is Open Source), but: * Rust Conversion (got a proof of concept, need to productionise it) - Anki Desktop has moved to Rust. We can unify all of the platform, and remove most of our backend code and maintenance burden. * Android 11 has made significant changes to how applications store files on the device (Scoped Storage). I expect this will be a nightmare to deal with: https://deve…

Missed the edit window formatted:

Thanks!! No official roadmap (such is Open Source), but:

* Rust Conversion (got a proof of concept, need to productionise it) - Anki Desktop has moved to Rust. We can unify all of the platform, and remove most of our backend code and maintenance burden.

* Android 11 has made significant changes to how applications store files on the device (Scoped Storage). I expect this will be a nightmare to deal with: https://developer.android.com/preview/privacy/storage

* Visual HTML Editor (probably 2.13) - currently editing and adding formatting could do with a ton of love. Typing HTML by hand isn't a great experience for non-technical users.

* User onboarding & UX - We get tons of bad reviews: "All my cards have been deleted" - this is because we fail to explain how Anki/Spaced Repetition works and that we take control of scheduling. People download AnkiDroid expecting flashcards, and we can do much better in this area.

* Performance improvements with larger collections - we're fast, but there's still lots of low-hanging fruit regarding multithreading.

* Background media sync - Medical Students have multi-gigabyte collections (just fixed a bug where some Android systems wouldn't open zips >= 2^31-1 bytes). We're tied to the AnkiWeb protocol for syncing, but it'd be a much better UX if we moved this to the background.

Personal Goals (some point in the future)

* CI/CD improvements - both speeding up build times, adding more styles of testing to the pipeline and adding more auto-linting.

* Accessibility - our TTS doesn't play well with Android talkback; this hurts me to type.

* Better gamepad support

Re: Ask HN: What did you make during lockdown?

#460
I've started a story/tutorial blog about the technology necessary to survive on other planets www.martiancastaway.com. It's something I've wanted to do for a while and is primarily focused on control theory right now, but I've just started on the next chapter that is focused on more hardware development aspects.
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