Do the Real Thing
scotthyoung.com
Do the Real Thing
1–10 of 119 posts
Re: Do the Real Thing
#2Stop these advertising schemes. Annoying as fuck
Re: Do the Real Thing
#3Also— do what makes you happy, not what you think will make you happy. ;)
Re: Do the Real Thing
#4This really hit the mark.
Re: Do the Real Thing
#5Also— do what makes you happy, not what you think will make you happy. ;)
How to know though?
Re: Do the Real Thing
#6Also— do what makes you happy, not what you think will make you happy. ;)
How to know though?
Re: Do the Real Thing
#7After tens of thousands of photos, hundreds of songs, and millions of words, I can confirm that doing the thing is more effective than aimless research and analysis. The doing guides the learning.
Re: Do the Real Thing
#8For a contrary view, see "This is It".[1] (The one from the US Navy, not the one from the dead singer.) It's the story of four pilots who didn't take their training seriously enough.
Re: Do the Real Thing
#9As with all good advice, this reads well and makes sense but the devil is in the details.
> Eric Barone, who went on to sell millions of copies of his game, overcame his struggles at creating art by making and remaking the art assets for his game dozens of times.
To someone else, frigging around with their art assets and remaking then over and over again could be the very definition of not doing "the real thing".
Re: Do the Real Thing
#10You gotta do both. Research, analyze, digest, and then execute. With time, you can reduce the duration of the cycle. Taking the first step often requires a lot of research and thinking, and then a lot of execution to go from zero to one. Then, iterate, with shorter cycles. Failing to think is as much a problem as failing to execute, you have to balance it.