Chameleon - UIKit for Mac development
chameleonproject.org
Chameleon - UIKit for Mac development
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Re: Chameleon - UIKit for Mac development
#2Re: Chameleon - UIKit for Mac development
#3Re: Chameleon - UIKit for Mac development
#4There are way more iOS developers than there are Mac developers, and many more flock to the iOS platform every day. Surely, Apple has some incentive to make it easy for iOS developers to make software for the Mac.
From the article:
Apple already has a version of UIKit that runs on the Mac:
every time you launch the iOS Simulator,
you're using that framework.Re: Chameleon - UIKit for Mac development
#5Great, so they're trying to position themselves to take credit for what may be inevitable.
Re: Chameleon - UIKit for Mac development
#6I really don't get the point of this at all. When I've ported iPhone apps to iPad (i.e. make them Universal) there was always little-to-no work to do on the underlying model classes, but always a lot of work to do designing new views since the UI model is so much different (mainly from the bigger screen). Same deal with Mac OS X, except the UI changes are even more extreme. If I want my iOS app to work on a Mac's scr…
Re: Chameleon - UIKit for Mac development
#7Re: Chameleon - UIKit for Mac development
#8I really don't get the point of this at all. When I've ported iPhone apps to iPad (i.e. make them Universal) there was always little-to-no work to do on the underlying model classes, but always a lot of work to do designing new views since the UI model is so much different (mainly from the bigger screen). Same deal with Mac OS X, except the UI changes are even more extreme. If I want my iOS app to work on a Mac's scr…
It could be useful for lots of folks that know UIKit inside and out but haven't dealt with AppKit before.
Re: Chameleon - UIKit for Mac development
#9I really don't get the point of this at all. When I've ported iPhone apps to iPad (i.e. make them Universal) there was always little-to-no work to do on the underlying model classes, but always a lot of work to do designing new views since the UI model is so much different (mainly from the bigger screen). Same deal with Mac OS X, except the UI changes are even more extreme. If I want my iOS app to work on a Mac's scr…
It could be useful for lots of folks that know UIKit inside and out but haven't dealt with AppKit before.
Re: Chameleon - UIKit for Mac development
#10Of course, Apple executives may change their priorities when they see how many developers are interested in a tool like Chameleon. Many people have speculated that the popularity of the Jailbreak SDK accelerated the release of the original iPhone SDK. It would be great if history repeated itself. Great, so they're trying to position themselves to take credit for what may be inevitable.