Even as just an app store user I find the ads for competitors extremely obnoxious. Search "Overcast" -> top ad is some crappy competitor (not even a good real competitor, but usually some sort of near-scam). It makes me think less of the competitor and Apple every time I see it, it also seems completely unnecessary. I obviously want the app I searched for. It seems like a feature entirely designed to trick old people…
Every year I fill out this survey from Apple, for Apple developers
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Re: Every year I fill out this survey from Apple, for Apple developers
#12Even as just an app store user I find the ads for competitors extremely obnoxious. Search "Overcast" -> top ad is some crappy competitor (not even a good real competitor, but usually some sort of near-scam). It makes me think less of the competitor and Apple every time I see it, it also seems completely unnecessary. I obviously want the app I searched for. It seems like a feature entirely designed to trick old people…
If I were searching for a genre such as "podcast" or "camera" app, I understand seeing paid ads. But when I search for a specific name, I see absolutely no reason whatsoever there should be an ad above my results.
There has to be a better way.
Re: Every year I fill out this survey from Apple, for Apple developers
#13Re: Every year I fill out this survey from Apple, for Apple developers
#14I think this shows, in my opinion, how little native vs. web/electron actually matters to overall quality. You can generally make a smooth, fast, bug-free app on any platform. Or not...
I used to use the Android version and I was never quite sure whether it was native or not. I couldn't think of a way to tell.
Re: Every year I fill out this survey from Apple, for Apple developers
#15I agree with this. I think there are probably a lot of app ideas where the margin is small enough that 30% probably prevents them from even being started.
Also fix app review. It's so arbitrary, it's like playing a game of darts.
Re: Every year I fill out this survey from Apple, for Apple developers
#16A great list. Also: Capping in-app payments (I’m targeting games here) at a certain multiple of cost price, or a fixed amount for free apps, would fix the absurd gaming mechanisms aimed only at extracting more money rather than great gameplay.
It's a bit sad. I feel like mobile gaming is in large part dead because of these stupid pay-to-play games. Back in the early days of the iPhone, even the iPhone games were one-time $2 games (and good for that!), while you had the DS where games were $20+ (often more). Now mobile games of quality are mostly dead.
Re: Every year I fill out this survey from Apple, for Apple developers
#17Even as just an app store user I find the ads for competitors extremely obnoxious. Search "Overcast" -> top ad is some crappy competitor (not even a good real competitor, but usually some sort of near-scam). It makes me think less of the competitor and Apple every time I see it, it also seems completely unnecessary. I obviously want the app I searched for. It seems like a feature entirely designed to trick old people…
Apple should wind down their ads system (iAd) entirely. Advertisements are antithetical to what Apple stands for - privacy, premium experience, doing the right thing for users. They should lower their cut to 10% (not to 20, as the article states) and start offering curated experience bundles like they do with AppleTV.
Re: Every year I fill out this survey from Apple, for Apple developers
#18Interesting points. I disagree with one of the points that argues Apple should favor the “real apps,” which I assume refer to native iOS apps. Users don’t care what stack developers use as long as the product does its job and developers for sure want to reach as many users as possible regardless of what platform they are on. Also, companies with more resources will be better positioned than indie developers to make n…
Re: Every year I fill out this survey from Apple, for Apple developers
#19One nit to pick, Slack on iOS is apparently fully native: https://twitter.com/SlackHQ/status/931599784137363459 I think this shows, in my opinion, how little native vs. web/electron actually matters to overall quality. You can generally make a smooth, fast, bug-free app on any platform. Or not... I used to use the Android version and I was never quite sure whether it was native or not. I couldn't think of a way to te…
Re: Every year I fill out this survey from Apple, for Apple developers
#20Apple is extremely tight lipped on what they're doing and where they're going, they will support and then drop some technology on an apparent whim. I've had serious issues when they dropped WebObjects, Java as a first class Cocoa development language, and now moving to Swift seems like a message that all my work in Objective C will be thrown away by Apple. The promise of ZFS on OS X made me buy a Mac Pro, and then several months later they just dropped all mention of ZFS on OS X.
I'm not going to stick with a company which is so secretive about what they are going to do, failing to even publish roadmaps for their customers and developers. Mindshare among the tech geeks is how OS X took off. Now they're losing it - many developers I know are moving away from the platform too.