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Play Counter-Strike 1.6 in your browser

cs-online.club

41–50 of 337 posts

Re: Play Counter-Strike 1.6 in your browser

#42
post #34

I like how they have Russia as the flag of Europe despite most of the country not even being in Europe, most people would use the EU flag but I guess this is CS 1.6 so they are most likely a fair few Russians about.

Russia is and always has been considered a European country.

Tell that to the Vladivostokians.

Re: Play Counter-Strike 1.6 in your browser

#43
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Re: Play Counter-Strike 1.6 in your browser

#45
post #38

I don't know much about the topic - but from what I understand, Valve games use Protocol buffers and UDP connections to the lobby server, in their netcode (someone correct me if I'm wrong). Is there an equivalent way to do this with the same level of efficiency in the browser? What are browsers missing in order to achieve this?

There's nothing stopped anyone from using protobuf in the browser, it's just not that common since JSON is easier to work with. Not sure how the netcode on this game works though.

Re: Play Counter-Strike 1.6 in your browser

#46

It took me almost a minute until I started to play. The rotation with a mouse was very slow (you have to move the mouse by a huge distance). I prefer to play https://www.krunker.io , where you can play immediately :)

There is a disclaimer that first loading is always a lot slower, since it is downloading and caching all the files

Re: Play Counter-Strike 1.6 in your browser

#47
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Re: Play Counter-Strike 1.6 in your browser

#48
post #38

I don't know much about the topic - but from what I understand, Valve games use Protocol buffers and UDP connections to the lobby server, in their netcode (someone correct me if I'm wrong). Is there an equivalent way to do this with the same level of efficiency in the browser? What are browsers missing in order to achieve this?

> Valve games use Protocol buffers and UDP connections to the lobby server, in their netcode (someone correct me if I'm wrong).

The netcode originally used in GoldSrc/1.6 came from QuakeWorld and predates Google. IIRC it got replaced at some point. The current iteration of Source's netcode doesn't have anything to do with that, though.

Re: Play Counter-Strike 1.6 in your browser

#50
post #37

I love how people like to make browser versions of everything. From chat apps to email clients to games. But they all end up consuming 10x the memory but are still 10x slower than their native counterparts !

On the other hand, they don't require admin rights, disk space or installation time, and are platform independent (including for example chromebooks)

I'm all for web apps, but does CS actually require admin rights?

> disk space

CS just downloaded 185mb of network resources for me to play. I would have thought those resources are stored on my disk, and not just in memory.

> installation time

That 185mb of resources took ~1 minute to download. By the time it had finished, it told me the server was full.

Regardless this is still very impressive.

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