> This accomplishment is truly remarkable in that it shows that we can develop systems that teach themselves to do non-trivial tasks from a blank slate, and eventually become better than humans at doing the task. "non-trivial" is a bit of a red herring here. Playing go is pretty trivial compared to something like walking or scratching your face. Winning go may be non-trivial compared to those in some ways but it is v…
How much did AlphaGo Zero cost? (2018)
51–60 of 179 posts
Re: How much did AlphaGo Zero cost? (2018)
#52Re: How much did AlphaGo Zero cost? (2018)
#53I wonder if the code and network weights will ever see the light of day. I wonder what the eventual value proposition of working on this sort of stuff is. I suppose they are just going to try to apply the algorithms to better things. I've been interested in the application of AlphaZero to chess. It's sad that this many resources were devoted to something which we can't even use to play chess as of now. Leela (the ope…
>>" I wonder what the eventual value proposition of working on this sort of stuff is." It seems to me that, if you only take it as a marketing operation, it has been already very valuable.
Re: How much did AlphaGo Zero cost? (2018)
#54Re: How much did AlphaGo Zero cost? (2018)
#55Misleading numbers, and wrong calculations. The TPU and CPU cost them almost nothing as they use and build them anyway, and renting them out for this PR stunt just cost them the missed rental time, if customers would really pay that much. Maybe around 20.000. Energy cost? I don't see much additional costs as those machines run all the time, regardless if improving the model or doing something else. I bet the much hig…
Re: How much did AlphaGo Zero cost? (2018)
#56Earlier quoted context omitted.
Go champions don't learn from zero. They learn from teachers, books, and playing against each other. This knowledge is built over hundreds, or thousands of years.
Alphago didn't learn from zero either. It has a pre-processor that identifies sets of patterns with known features, and also: "AlphaGo was initially trained to mimic human play by attempting to match the moves of expert players from recorded historical games, using a database of around 30 million moves".
AlphaGo was followed by AlphaGo Zero (which is the topic of this article) which did not use the process that you describe, it used only the rules of the game and the winning condition.
Re: How much did AlphaGo Zero cost? (2018)
#57Re: How much did AlphaGo Zero cost? (2018)
#58Earlier quoted context omitted.
This comparison is not entirely fair because the human brain also benefits from priors baked in over the entire course of evolution.
That's a pretty big claim. One could argue that the topology of the brain is a prior, analogous to the architecture of a neural net. But considering that we really have no idea how learning happens in the brain on a large scale, you really can't say.
Re: How much did AlphaGo Zero cost? (2018)
#59The amount was removed from the submission title, which sucks if you're like me and don't like to visit yet another possibly JS-heavy site and drain your battery. For others: It's $36M.
Re: How much did AlphaGo Zero cost? (2018)
#60Another way of thinking about how efficient the brain is: By the article’s numbers, about 5.5 million TPU hours were required to train the machine to play as well as a Go champion. A Go champion might have trained for 8 hours a day, for 15 years (age 5 to 20). That is about 40 000 hours. In other words, machines required 137 times longer to learn the game, and at twice the power consumption! There is still a lot of r…
This comparison is a bit unfair. Humans are the result of evolution on a grand scale. Human Go is the result of millennia of gameplay. A human does not become grand master in isolation.
AlphaGo is the result of an evolutionary tournament style competition of a much smaller duration and breadth. AG is also a population, not just one agent, and it would be silly to take just one agent and evaluate it on its own as if it could be created without the others.
Should we include the human costs as well in AG, why just the electricity and CPU?