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How the Magic: The Gathering Color Wheel Explains Humanity

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Re: How the Magic: The Gathering Color Wheel Explains Humanity

#61

On a side note: If you were successful in MtG and other 'deep' games, would you list it on your CV? Or does it still have the image of a children's card game?

In tech circles it's pretty highly regarded. When learning programming, understand the stack comes very easily to MtG players since card players are resolved in a stack. Most highly competitive MtG players also come from math or other quantitative reasoning backgrounds.

Hard agree. It's also a great way to teach resource management and trade-offs with immediate consequences.

Re: How the Magic: The Gathering Color Wheel Explains Humanity

#62
post #57

Earlier quoted context omitted.

I think this contract is usually just the set of rules for deck construction, which is usually just a format. It's not really a problem if one player's preferred modern deck costs $200 and another's costs $2000 when neither of them had to pay for the cards and both of them had the option to play whatever modern deck they liked.

try your cedh deck in a casual game and let me know how it goes

That's definitely a thing. I usually try to avoid games where trying to win is frowned upon in favor of games that are enjoyable when everyone tries to win.

Re: How the Magic: The Gathering Color Wheel Explains Humanity

#63
post #56
post #36

FYI - you can play mtg (even edh) online with your friends or randos: https://cockatrice.github.io/

I'm obligated to mention xmage: http://xmage.de/ Think cockatrice that trades ergonomics for a rules engine. Much easier to play when the game just 'works'. It even has loop detection for when you go infinite with triggers. One thing to note is the community run servers are plagued with performance hitches at peak time. If you play regularly on xmage with friends, I'd recommend making an image on your preferred VPS p…

I do kind of like the manual aspect of cockatrice instead of the automated experience of arena. It feels more like an actual sit-down game IRL. But there are certainly cons, folks frequently miss triggers or debate rules. Still that's magic. I poked around xmage and found it rather difficult. Cockatrice definitely has a learning curve too, but my first impression did not bode well.

Re: How the Magic: The Gathering Color Wheel Explains Humanity

#66
In talking about linking colour to ways of thinking, there's also de Bono's hats:

https://en.wikipedia.org/wiki/Six_Thinking_Hats

    BLUE   "The Big Picture"
    WHITE  "Facts & Information"
    RED    "Feelings & Emotions"
    BLACK  "Critical Judgement"
    YELLOW "Positive"
    GREEN  "New Ideas"

Re: How the Magic: The Gathering Color Wheel Explains Humanity

#68
post #28

On a side note: If you were successful in MtG and other 'deep' games, would you list it on your CV? Or does it still have the image of a children's card game?

For what it's worth, I know enough people who went on from MtG to make a ton of money in poker and/or finance that I'd probably perk up if someone with decent Grand Prix or Pro Tour finishes popped up during hiring. That said I am also biased and sentimental.

There's a whole team of them in SIG, Pikkula now works at Citadel, John Finkel runs a $1B AUM HF, etc.

Re: How the Magic: The Gathering Color Wheel Explains Humanity

#69
post #53

Earlier quoted context omitted.

Emphasis on was, they are slowly killing legacy. Elks for life is the new paradigm.

As someone who used to play magic, can you explain what "Elks for life" means?

I had not heard that phrase, but I imagine it refers to the recently printed Oko, Thief of Crowns. A card that dominated every format until it was banned in all but Legacy, Vintage, and EDH. It is (almost) universally agreed to be the most busted Plainswalker in Magic. And it is unique in that when you first read the card you think ‘meh, no big deal’... then you play against it and lose every time.

https://gatherer.wizards.com/Pages/Card/Details.aspx?multive...

Re: How the Magic: The Gathering Color Wheel Explains Humanity

#70

Earlier quoted context omitted.

Not necessarily related to card games but as a hiring manager I do take into account non work related hobbies. For example, I played on a nationally ranked college club sport team(paintball) and was also the club president and team captain at the same time. This was on top of getting a dual-BA/MBA. Running the club and team was essentially the same as running a small business or medium sized department in a larger fi…

Years ago, one of my DnD buddies listed me as a reference. Luckily, I knew the call was coming so I prepared. I spent the entire time talking about his ability to collaborate in a team, have an eye for detail, and solve problems creatively. He's 12+ years into that job with a few promotions so not all bad. ;)

Major respect to anyone who DMs a game
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