I've been working on VideoLAN (VLC, x264, other...) for most of my professional life. For a long time, I had other jobs, working at startups around video, and doing VLC at nights and weekends and holidays. And now, I built a couple of companies around Open Source multimedia, where we do consulting, integration, custom development around software, applications development, licensing, support and so on. Those companies…
Ask HN: Dear open source devs how do you sustain yourself
111–120 of 318 posts
Re: Ask HN: Dear open source devs how do you sustain yourself
#112I've been working on VideoLAN (VLC, x264, other...) for most of my professional life. For a long time, I had other jobs, working at startups around video, and doing VLC at nights and weekends and holidays. And now, I built a couple of companies around Open Source multimedia, where we do consulting, integration, custom development around software, applications development, licensing, support and so on. Those companies…
Might not be much, but community respect and appreciation is something, it will definitely get you fed and beer'd.
Although ideally you'd want to have the money not the admiration. :\
Re: Ask HN: Dear open source devs how do you sustain yourself
#113Earlier quoted context omitted.
I tried to pay part of the rent with something like that and it never worked. What am I doing wrong?
You’re assuming that all rewards must be legal tender.
Re: Ask HN: Dear open source devs how do you sustain yourself
#114I would like to interject here that many companies are specifically looking or requiring software devs to work or to have worked on „open source“ projects. What strikes me as odd is that it is usually been brought up as some sort of additional qualification (as in „open source projects promote good code“), but in reality what this boils down for you is just more potential work (your normal work + open source work), a…
Are you sure there are many companies like that? Not just that it is not my experience, but it also mean their ability to hire is limited to miniscule amount of developer.
Re: Ask HN: Dear open source devs how do you sustain yourself
#115I've been building an open-source assistant for the home for 6 years, it's called "Gladys Assistant". I have a paid plan with additional features which allows me to sustain my cost, and pay myself :) Being open-source doesn't mean that you can't monetize your work. People are happy to pay when you develop something great :) Our website: https://gladysassistant.com Our GitHub: https://github.com/GladysAssistant/Gladys…
Re: Ask HN: Dear open source devs how do you sustain yourself
#116I've been working on VideoLAN (VLC, x264, other...) for most of my professional life. For a long time, I had other jobs, working at startups around video, and doing VLC at nights and weekends and holidays. And now, I built a couple of companies around Open Source multimedia, where we do consulting, integration, custom development around software, applications development, licensing, support and so on. Those companies…
In our short time in this world you literally helped make my and many others' lives better.
Thank you.
Re: Ask HN: Dear open source devs how do you sustain yourself
#117The software is free to use and the source is available however not with permissive license. The money I've made when divided by hours of work approaches $0 per hour rate. But hey, I wrote it for myself mostly.
Anyway.. the answer.. a full time job on the side. :|
Re: Ask HN: Dear open source devs how do you sustain yourself
#118I would like to interject here that many companies are specifically looking or requiring software devs to work or to have worked on „open source“ projects. What strikes me as odd is that it is usually been brought up as some sort of additional qualification (as in „open source projects promote good code“), but in reality what this boils down for you is just more potential work (your normal work + open source work), a…
> but fuck companies that make it mandatory to have worked on an open source project for hiring you. Why? Open source coding is essentially pro-bono work, that's required by professional ethics in many fields. If we want to be regarded as valued professionals, there are some obligations to the general public that come with that. For that matter, most developers are not being paid to work on the likes of VLC or some o…
Re: Ask HN: Dear open source devs how do you sustain yourself
#119I have sponsors on Github and rake in a cool $2 per month. It's obviously less after taxes so I also have a day job. https://github.com/sponsors/Lemmih
Just curious (clicked on your GitHub profile), why Singapore? Do you remote work/freelance? I'm thinking about moving to SE Asia and working remotely. It would be cool to hear other HN user's experiences :)
Re: Ask HN: Dear open source devs how do you sustain yourself
#120I've been working on VideoLAN (VLC, x264, other...) for most of my professional life. For a long time, I had other jobs, working at startups around video, and doing VLC at nights and weekends and holidays. And now, I built a couple of companies around Open Source multimedia, where we do consulting, integration, custom development around software, applications development, licensing, support and so on. Those companies…