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US video game sales have record quarter as consumers stay at home

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Re: US video game sales have record quarter as consumers stay at home

#21
post #3

I'd argue it's not just lockdown. This has been an epic release year: Animal Crossing, Half Life Alyx, Doom Eternal, Gears Tactics, Valorent, Sea of Thieves. And on and on. Paper Mario: Origami King trailer looks like so much fun there is no reason to leave the house this summer ;)

Sea of Thieves came out in 2018.

Paper Mario: Origami King was announced yesterday.

Re: US video game sales have record quarter as consumers stay at home

#22

As long as the benefits aren't going to Game Stop, that's cool. Their actions during this pandemic have been reprehensible.

Can you elaborate a bit more? Haven't seen much besides how poorly they treated their employees when this all got started, but that's par for the course with Gamestop.

Re: US video game sales have record quarter as consumers stay at home

#23
post #17

FWIW I have been spending a lot of time playing games because, well, there's not much else to do.

Gardening, home improvements, personal or side development projects, exercise, online courses, playing music, etc. There are plenty of activities to do that moves one's life forward, rather than the utter stagnation that is television and video games. edit: To be clear, leisure activities definitely have their place. But to loosely paraphrase JC, while playing games is fine, it's much better to make them.

Your thinking is so antiquated name me a good novel and I'll give a video game that matches it in narrative content. And playing music and gardening? Please.

Re: US video game sales have record quarter as consumers stay at home

#24
post #17

FWIW I have been spending a lot of time playing games because, well, there's not much else to do.

Gardening, home improvements, personal or side development projects, exercise, online courses, playing music, etc. There are plenty of activities to do that moves one's life forward, rather than the utter stagnation that is television and video games. edit: To be clear, leisure activities definitely have their place. But to loosely paraphrase JC, while playing games is fine, it's much better to make them.

> Gardening, home improvements, personal or side development projects, exercise, online courses, playing music, etc.

I've done all those things AND have spent more time gaming than ever before (well at least since college). Don't hobby shame, celebrate your differences and support those who have unique interests.

Re: US video game sales have record quarter as consumers stay at home

#25
post #15
post #10

Earlier quoted context omitted.

Half Life Alyx Big name, but random googling says Half Life Alyx sold 50k vs.... Animal Crossing at 11 million+ by March 31. I'm not sure Half Life Alyx has any relevance as far as volume of play goes ;)

Off by a factor of 10, looks like it was 500k but still, I think that is a function of VR headset ownership which is only at like 2% of the market or something. Adjusted for the market it was likely pretty big. I grant that within the wider videogame market it is not nearly as relevant though.

And.. even finding a VR headset at MSRP has been a real challenge. The wallet was willing, but the inventory was weak.

Re: US video game sales have record quarter as consumers stay at home

#26

It's not just game sales - traffic on gaming-related services like Discord, Twitch, Mixer, and others have hit historic highs [0] The industry isn't recession-proof though. A lot of folks I know on the events, marketing, and game dev side have been losing jobs at an absurd pace.[1] It's one of the clearest examples of a double-edged sword that I've seen [0] https://www.bloomberg.com/news/articles/2020-04-01/twitch-di…

I think your source for the "game dev side" is odd-it's from 2009, a recession with markedly different characteristics than this one-and says nothing about the claim you've made about people losing jobs right now. Usually video game sales track the market, this time they're not doing that, which makes this more interesting. Do you have any links indicating that game developers have been losing jobs at an absurd pace?I haven't been able to find any.

Re: US video game sales have record quarter as consumers stay at home

#28
post #17

FWIW I have been spending a lot of time playing games because, well, there's not much else to do.

Gardening, home improvements, personal or side development projects, exercise, online courses, playing music, etc. There are plenty of activities to do that moves one's life forward, rather than the utter stagnation that is television and video games. edit: To be clear, leisure activities definitely have their place. But to loosely paraphrase JC, while playing games is fine, it's much better to make them.

This is a tired and archaic take.

Re: US video game sales have record quarter as consumers stay at home

#29

It's not just game sales - traffic on gaming-related services like Discord, Twitch, Mixer, and others have hit historic highs [0] The industry isn't recession-proof though. A lot of folks I know on the events, marketing, and game dev side have been losing jobs at an absurd pace.[1] It's one of the clearest examples of a double-edged sword that I've seen [0] https://www.bloomberg.com/news/articles/2020-04-01/twitch-di…

I think your source for the "game dev side" is odd-it's from 2009, a recession with markedly different characteristics than this one-and says nothing about the claim you've made about people losing jobs right now. Usually video game sales track the market, this time they're not doing that, which makes this more interesting. Do you have any links indicating that game developers have been losing jobs at an absurd pace?…

Apologies - I linked the wrong article, take a look at this survey[0] where laid-off game devs can submit their work after being laid off for COVID-related reasons

[0]https://docs.google.com/spreadsheets/u/1/d/1LiVnFpmDK29UV9xj...

Re: US video game sales have record quarter as consumers stay at home

#30
post #17

FWIW I have been spending a lot of time playing games because, well, there's not much else to do.

Gardening, home improvements, personal or side development projects, exercise, online courses, playing music, etc. There are plenty of activities to do that moves one's life forward, rather than the utter stagnation that is television and video games. edit: To be clear, leisure activities definitely have their place. But to loosely paraphrase JC, while playing games is fine, it's much better to make them.

It's not total stagnation. Sometimes you need to lay back and play some mindless game. Other times it's fun to team up with friends/coworkers and play a co-op game. Or maybe you just want to play some visual novel, which can be on par with reading a book.

I definitely would love to put my focus more on something harder like a side project or blog but it can almost feel like a side job at times. I'm trying to tackle those projects by just chipping away at them. Latest has been a blog. I started with Hugo, didn't like the templates, then went for a straight HTML approach to do it bare bones. I'm starting to get ideas of just making my own personal Markdown parser since I start seeing patterns in my HTML that can be generated. I think this way will be more fun!

To each their own.

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