ISS Docking Simulation
91–100 of 149 posts
Re: ISS Docking Simulation
#92They should have a global leaderboard with "shortest time to dock". Tip: focus on one number at a time and zero out any rotation first. Then use only translation to move. Oh, and go fast and hard, just like Jebediah Kerman would. :)
> They should have a global leaderboard with "shortest time to dock". Another IMO interesting metric for a global leaderboard would be "least fuel consumed".
Re: ISS Docking Simulation
#93It is quite difficult to control with the mouse. It's basically impossible to kill rotation or velocity along a given axis. So one ends up with bang-bang control, constantly oscillating around the target. I am also somewhat horrified to learn that manual flight might be like this to, through the touchscreen[0]. Although there do appear to be some joysticks the astronauts can use, so hopefully this is just training fo…
Re: ISS Docking Simulation
#94Re: ISS Docking Simulation
#95Re: ISS Docking Simulation
#96Re: ISS Docking Simulation
#97They should train an AI to do that.
Re: ISS Docking Simulation
#98If there's anything I've learned from Kerbal, the last 100 meters is the easy part - it's getting to the same place at the same time and at the same speed that's the trick. I can't count the number of times I've screamed past my space station at an extra 1000 m/s.
I've been playing KSP for years, and did the manual rendezvous in orbit thing a number of times. It's pretty tricky. For my play style, Mechanical Jeb is the way to go. Let the computer do the heavy lifting.
Re: ISS Docking Simulation
#99Re: ISS Docking Simulation
#100I’m glad this is available online. This is a very standard docking UI for spacecraft - everyone in the industry has an almost identical design. ULA has shown a simulator exactly like this in conferences for years now.
I’m reasonably certain an actual interface would have more than just two thruster strength settings... It got a little twitchy near the end there.... really hard to keep the target on the green dot all the way in. Only after two nervous aborts did I realize that I was still within margins even though the target was nowhere to be seen.