Isn't this essentially just learning the case of learning one function, with set parameters? I.e, if you want to build a complete model of the tubescreamer, you'd essentially have to train a model for each possible setting on the pedal - or in other words, every combination of the knobs. Sounds like a real chore, if you were to actually do that physically - and in the end, don't you just want to learn the impulse res…
Not quite. As long as the knobs make consistent changes, just feed some large amount of tests and the model should generalize (smartly interpolate) the rest. What I do have a problem with is that if the pedal is already implemented digitally, then all the human interpretability, along with the classic DSP machinery, is thrown out the window. A better approach would be to build the pedal via a differentiable programmi…
That would be part of the problem with this approach.
Also with this approach you pretty much have to train the model with a near infinite collection of guitars in front of the model and a near infinite number of other effects turned on and off in front of the model.