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Meshroom – Open-source photogrammetry software

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Re: Meshroom – Open-source photogrammetry software

#21
post #12
post #9

I'd be very interested in a comparison Meshroom vs. RealityCapture (which seems to become the standard in non-free photogrammetry).

Agisoft Metashape is pretty good as well. Results are comparable to RealityCapture (depending a bit on what you want) but personal license is only 179$. I tried all sorts of free photogrammetry softwares way back but after I tried Metashape I decided to buy a license. With 32 GB of memory it's great. I'm taking photogrammetry models as a hobby - here's a recent one made with Metashape https://skfb.ly/6S6NR

Btw, super shameless plug: If you're looking for 3D capture where photogrammetry doesn't work well (indoors, complex environments) you may find Dot3D (https://www.dotproduct3d.com/dot3dpro.html) quite helpful. It uses depth sensors and works on any recent Android or Windows device. You can get a 14 day free trial and we're happy to extend if needed.

Re: Meshroom – Open-source photogrammetry software

#24
post #12
post #9

I'd be very interested in a comparison Meshroom vs. RealityCapture (which seems to become the standard in non-free photogrammetry).

Agisoft Metashape is pretty good as well. Results are comparable to RealityCapture (depending a bit on what you want) but personal license is only 179$. I tried all sorts of free photogrammetry softwares way back but after I tried Metashape I decided to buy a license. With 32 GB of memory it's great. I'm taking photogrammetry models as a hobby - here's a recent one made with Metashape https://skfb.ly/6S6NR

That looks great, how many pictures did that take?

Re: Meshroom – Open-source photogrammetry software

#25
post #12

Earlier quoted context omitted.

Agisoft Metashape is pretty good as well. Results are comparable to RealityCapture (depending a bit on what you want) but personal license is only 179$. I tried all sorts of free photogrammetry softwares way back but after I tried Metashape I decided to buy a license. With 32 GB of memory it's great. I'm taking photogrammetry models as a hobby - here's a recent one made with Metashape https://skfb.ly/6S6NR

Impressive. How much time did you invest for that model?

Don't want to speak for the OP, but that's typically the kind of quality I get directly out of Meshroom with no work other than throwing the pics in it and waiting ~ 4 hours (less if you have a fast, modern GPU)

Re: Meshroom – Open-source photogrammetry software

#26
post #5

CUDA-only :(

Just buy a cheap cuda-capable NVidia GPU. For Meshroom, you don't need the latest and greatest, a two generation old GPU will do the trick and can be had for peanuts on ebay.

For those of us with laptops any alternatives?

Re: Meshroom – Open-source photogrammetry software

#27
post #6
post #5

CUDA-only :(

It seems that there is no photogrammetry software that supports Linux and Radeon at same time.

while it is not mentioned for metashape on https://www.agisoft.com/downloads/system-requirements/

the manual at https://www.agisoft.com/pdf/metashape_1_6_en.pdf lists

Radeon R9 series and later with OpenCL 1.1 support

in addition to the nvidia and cpu options.

Re: Meshroom – Open-source photogrammetry software

#28
It seems like this has good promise, but scale is random on the output.

I've been looking for a good way to make a customized face mask using photogrammetry and my 3d printer, so I'm going to give this a shot. The only issue will be scaling the model so that my head is the right size for the modeling process.

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