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Xcode now costs US$ 4.99

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Re: Xcode now costs US$ 4.99

#282
post #231

I'm an academic who develops Free / Open Source software and distributes libraries and binaries for the Windows, x86 and x86_64 Linux and Mac platforms along with the source. One important library generates C code based on a domain specific language, links a shared object and uses that; on Windows and Linux, we ship a cut back gcc and libtools to do that; libtools doesn't work on the Mac (at least last time I looked…

Are you really saying that you can't afford to pay $5 from your own pocket for XCode 4?

What price, other than $0, would be acceptable for a tool that took years of effort by a team of programmers and cost Apple tens of millions in programmer's salaries to develop?

Re: Xcode now costs US$ 4.99

#285
post #280
post #226

Earlier quoted context omitted.

Great, so all someone needs to do is make a decent Cocoa IDE (don't forget Instruments and an iOS simulator!) and give it away for free. Problem solved.

Yes, the solution to you not willing to pay $5 is for someone else to invest hundrends of thousands of dollars (at programmer's market pay) to re-implement XCode. I do develop open-source software (SumatraPDF) and give it away for free, but this kind of attitude of entitlement always gets me.

My point exactly. Although if someone really does want to re-implement Xcode, more power to them I say! Me, I'll pay the 5 bucks.

Re: Xcode now costs US$ 4.99

#286

Earlier quoted context omitted.

I love emacs and use it every day. And I'm glad that it's free software. But if Apple offered to keep my Mac's emacs install up to date for $4.99 I would pay in a heartbeat. I have to periodically check whether my version is out of date. When it is, I have to find the download URL, click on it, remember to come back when the package has downloaded, and run the installer. I have to do this on all of my machines. Sure,…

Just curious, I'm assuming that switching to Linux to get automatic updates for all packages would cost you more than $5 in pain in other areas. Is that assumption correct?

Of course. I pay hundreds of dollars to run Mac OS instead of desktop Linux; it's a bargain.

Re: Xcode now costs US$ 4.99

#287
post #44

Earlier quoted context omitted.

Xcode is an IDE, you can still get the compilers as both of them are open source. http://www.opensource.apple.com/source/gcc/gcc-5646/ http://llvm.org/releases/download.html

It's packaging and bundling that's the problem. There is enough people out there that don't want to have to manually install compilers etc versus just installing Xcode.

Well then they have a choice. Pay $5 for the convenience of installing gcc/clang via a 4 GB download, or install gcc/clang manually for free.

Re: Xcode now costs US$ 4.99

#288
post #15

This is somewhat strange pricing - it seems ridiculously cheap if they're trying to make significant profits off of it, but pricey enough to prevent tinkerers who don't really know about coding but feel like trying it from getting a start in xcode.

It's not about the money; it's about getting your credit card number hooked up to to an Apple account.

Re: Xcode now costs US$ 4.99

#289

Earlier quoted context omitted.

Right -- and providing dev tools and server platforms for free to students at the high school and college levels is why the MSDNAA and DreamSpark exist on the MSFT side of things. Of course, it took literally a couple of years to get each of those programs started. I remember spending months just arguing back and forth about whether or not an edition of Office should be in MSDNAA (since it is a development platform,…

And how popular is DreamSpark? I signed our organization up for it, did all the hard work and provided easy download instructions & serial keys. I had exactly 0 (zero) takers. It's just still too convoluted compared to the OSS options out there. Everyone uses PHP, Python or Ruby. I realize that Microsoft still has 90% of the personal computer market, but it all reads like the last days of Big Blue to me. The king is…

As a current uni student, I have access to both DreamSpark and academic alliance, I probably wouldn't even have windows on my dev computer otherwise, let alone any of the dev tools and the being able to access free quality software from Microsoft really improved my opinion of them and it's important to get that mindshare of new developers if they want to stay such a huge force.

Re: Xcode now costs US$ 4.99

#290
post #267

Earlier quoted context omitted.

> are people bitching about $5? Yes. Because Xcode has been free for 10 years it's taken for granted that Xcode is free, and because OSX's base install does contain any C compilers, it's in the Xcode install .

> OSX's base install does contain any C compilers, it's in the Xcode install. I think you ment to say "Doesn't" instead of does. This nullifies any argument that GCC and the Gnu Toolchain are free to download, if in a year from now the OS you buy doesn't contain GCC in the base install in order to download and compile GCC.

I don't know a ton about gcc internals, but I imagine it probably wouldn't be overly difficult to create an installer that puts a precompiled gcc into /usr/bin.
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