This is somewhat strange pricing - it seems ridiculously cheap if they're trying to make significant profits off of it, but pricey enough to prevent tinkerers who don't really know about coding but feel like trying it from getting a start in xcode.
Some pirated software and cracking patches rely on gdb. So a user has to have xcode installed in order for the cracks to work. At least, it's often a requirement. This might be to make that harder and to thwart software piracy up to a point.
Xcode now costs US$ 4.99
211–220 of 401 posts
Re: Xcode now costs US$ 4.99
#212Earlier quoted context omitted.
Why would it put an end to macports? And why would that be neat?
OS X without Xcode installed doesn't have a compiler - if you can't compile, you can't use macports or homebrew. It would be "neat" as in clean. No drama on Apple's behalf. Just put a price tag on the only real compiler, and it's over. Unless someone solves that issue.
Re: Xcode now costs US$ 4.99
#213Earlier quoted context omitted.
> Java came along with tools that weren't 100th as cool That's one hell of an understatement...
That's one hell of an understatement... I just want to relate the experience, not start a flame war. Java tools are pretty darn cool nowadays.
I think the pricing was only one factor of Java's success. Smalltalk, for the C programmer, is pretty alien. No source files, no compiler... That takes some to get used to. Java provides a nice path towards OOP that's more forgiving than C++, yet, it's aesthetically compatible with C.
Re: Xcode now costs US$ 4.99
#214This is somewhat strange pricing - it seems ridiculously cheap if they're trying to make significant profits off of it, but pricey enough to prevent tinkerers who don't really know about coding but feel like trying it from getting a start in xcode.
According to the LLVM lead dev (Chris Lattner on IRC), this is due to Apple's accountant's interpretation of SOX (Xcode 4 is too different from Xcode 3 to be considered an update, they see it as a new product): > it is due to some bizarro accounting rule. xcode4 is sufficiently new that it doesn't count as a free update or something. paid adc members should get free access. yeah, clearly we're trying to monetize it..…
Re: Xcode now costs US$ 4.99
#215Earlier quoted context omitted.
Some pirated software and cracking patches rely on gdb. So a user has to have xcode installed in order for the cracks to work. At least, it's often a requirement. This might be to make that harder and to thwart software piracy up to a point.
Cracked software is pre-patched. Otherwise, they just distribute keys, and use the software unmodified. Xcode and gdb aren't a factor in piracy.
Install Instructions for Protools 9
• 0. Make sure you have gdb installed. Test by typing “gdb test” into terminal.
1. Uninstall any versions of Pro Tools that are already installed
2. Install Pro Tools, Complete Production Tookit 2 and HEAT (in the optional installers folder) from the full iso
3. Use the [K]‘ed installer to overwrite the necessary files
4. Launch Pro Tools from the loader and everything should work as expected
This crack requires Xcode to be installed. Xcode can be downloaded for free from developer.apple.com. Also, DO NOT REPLACE THE LOADER. The loader included with the new release (loader version 1.1) was designed for this release as a background process which is what people wanted. It also now breaks on ptrace so there is no need for the anti-ptrace extension posted later in the topic. To use Pro Tools launch the loader and wait a few seconds. Nothing will show while it does some work in the background and then it will launch the main Pro Tools app a few seconds later. Big thanks to unsanity, simblism, and XVX for their respective contributions.
Re: Xcode now costs US$ 4.99
#216Earlier quoted context omitted.
> iTMS cards are purchasable at every (...) or what-have-you in the USA. Outside the USA, what do you do?
Either buy the gift card in your country, or alternatively get a US gift card on eBay.
Re: Xcode now costs US$ 4.99
#217Seeing this reminded me of a Microsoft focus group I was invited to be a part of a few years ago. As a CTO who had decided to build everyone on top of free software, they wanted to know what it take to make me to switch to a Microsoft stack. I told them they were 10 years too late. You see, I made the decision to use LAMP stack not because it was cheaper, but because it's what I knew. And the reason I knew LAMP stack…
[1] http://www.microsoft.com/express/Downloads/ [2] http://msdn.microsoft.com/en-us/beginner/default.aspx
Re: Xcode now costs US$ 4.99
#218Earlier quoted context omitted.
I'm trying to think of what would've happened if I had to ask my parents for their credit card every time I had to download some tool when I was a kid just messing around with programming. I probably wouldn't working in the field today, that's for sure.
I definitely agree with you, having grown up on free tools, but $5 is a lot easier to ask a parent for than $99/year to get access to this kind of stuff.
Selling your parents on a single $99 purchase is a lot easier than trying to sell a $5 purchase every week. 'Tis just the way it is.
jarin below mentions he wouldn't hesitate buying his kid Xcode for $5... that only works if the parent is in the field also. How many, say, accountants or lawyers would buy their precocious coder-child a bunch of tools or understand the importance of it?
Re: Xcode now costs US$ 4.99
#219For the convenience of being able to download Xcode through the mac store and get the updates automatically, I'll gladly pay $4.99.
Automatic updates should be obvious standard feature, not a premium. I don't like paying Apple for solving problem they've created themselves by putting download behind pointless registration and releasing minor updates as 4GB bundle of everything.
Re: Xcode now costs US$ 4.99
#220Earlier quoted context omitted.
I develop iOS apps on a hackintosh. It's of equivalent spec of a recent Mac Pro, apart from it's an i7 instead of a Xeon.
Could you share some more info on the hackintoah. The amount of info I have read about hardware compatibility fickleness and dsmos security code has terrified me.
[1] http://wiki.osx86project.org/wiki/index.php/Main_Page [2] http://tonymacx86.blogspot.com/2010/04/iboot-multibeast-inst...