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Xcode now costs US$ 4.99

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Re: Xcode now costs US$ 4.99

#121
post #24

Earlier quoted context omitted.

To be fair, this is a $5 fee for a full-featured version of their development tools. Compare that to the cost of a full-featured Visual Studio.

One difference is that MS also has a free command-line compiler.

free as in beer, not your rights

Re: Xcode now costs US$ 4.99

#124
post #91
post #29

Earlier quoted context omitted.

The question in my mind is what they will do with Xcode for OSX Lion. I don't use Xcode itself, but I always install it to get the tools and libraries I need to compile other software. If Lion requires users to pay $5 to get the necessary dependencies to build other free software tools, this will be a step back from the status quo.

Xcode has normally shipped with OS X install DVDs (though a lot of folks download it anyway, as this gets you the latest version). I'm wondering if they'll ship it with Lion. I'm guessing that they will not.

I bet they will, just like they're shipping Facetime with Lion.

Re: Xcode now costs US$ 4.99

#125
post #26

Once the old free Xcode 3 has vanished, this neatly puts an end to stuff like Homebrew or MacPorts. I really don't care about paying the $4, but for many people without credit cards or unwilling to use iTunes/the app store, OSX just has become a lot less useful.

I haven't seen any indication that they won't continue to include XCode in the install DVD that comes with every Mac.

Re: Xcode now costs US$ 4.99

#127
post #96

Visual Studio: $549.00 Flash Builder: $699.00 TextMate: $56.00 Coda: $99.00 BBedit: $99.99 Xcode 4: $4.99

Xcode every other day before now: Free with your OS

And? Apple never said (as far as I know) that "Xcode will be forever free" and really, are people bitching about $5?

Re: Xcode now costs US$ 4.99

#128

Seeing this reminded me of a Microsoft focus group I was invited to be a part of a few years ago. As a CTO who had decided to build everyone on top of free software, they wanted to know what it take to make me to switch to a Microsoft stack. I told them they were 10 years too late. You see, I made the decision to use LAMP stack not because it was cheaper, but because it's what I knew. And the reason I knew LAMP stack…

And while, $5 is still well within the average teenagers reach, it's still a lot more friction than free. Smalltalk companies did this to themselves, but with a smaller userbase and bigger fees. (Which is worse in both dimensions!) With $5000 seats, the friction was hella high. Then Java came along with tools that weren't 100th as cool, but which were frictionless and free. It's kinda the playbook for being a superio…

> Java came along with tools that weren't 100th as cool

That's one hell of an understatement...

Re: Xcode now costs US$ 4.99

#129

For the convenience of being able to download Xcode through the mac store and get the updates automatically, I'll gladly pay $4.99.

I'm not sure if this applies to Xcode, but at least with Coda, even if you purchase it outside the App Store, it has an 'Installed' label and presumably gets updated through the App Store as well.

[deleted]

Re: Xcode now costs US$ 4.99

#130
post #109
post #78

Earlier quoted context omitted.

iTunes gift cards are not abundant resources everywhere.

They're a lot more abundant than the Mac you need to run Xcode on, though. iTMS cards are purchasable at every 7-Eleven and nearly every major supermarket, Wal-Mart, Meijer, Target or what-have-you in the USA. You can buy Xcode with $5 in nickles if you have access to a Coinstar machine. Let's be realistic, the hardware demands are much more serious than $5 on an iTunes card. The problem here is the message Apple is…

> iTMS cards are purchasable at every (...) or what-have-you in the USA.

Outside the USA, what do you do?

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