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Xcode now costs US$ 4.99

itunes.apple.com

71–80 of 401 posts

Re: Xcode now costs US$ 4.99

#71
I suspect Apple is trying to build up the Mac App Store. I doubt they care about the money they get from Xcode or Facetime ($0.99).

Perhaps it sets up an expectation for the consumer - a small utility should cost about $0.99 and that a larger application should be about $4.99.

This gets consumers in the habit of paying for software they might expect to be free, motivating developers to use the Mac App store and builds up an ecosystem to match the iOS app store.

Re: Xcode now costs US$ 4.99

#72
I'm sure Steve Jobs is going to reply to one of the hundreds of emails he'll be getting on this subject, hopefully his answer won't be "Because. - Sent from my iPhone"

Re: Xcode now costs US$ 4.99

#73
post #64

Seeing this reminded me of a Microsoft focus group I was invited to be a part of a few years ago. As a CTO who had decided to build everyone on top of free software, they wanted to know what it take to make me to switch to a Microsoft stack. I told them they were 10 years too late. You see, I made the decision to use LAMP stack not because it was cheaper, but because it's what I knew. And the reason I knew LAMP stack…

Right... and 5$ is hard to pay when your a teenager, just because you don't have a credit card yourself.

Teenagers might not have credit cards, but they receive iTunes gift cards as gifts, which they can now use on Xcode.

Re: Xcode now costs US$ 4.99

#74

For the convenience of being able to download Xcode through the mac store and get the updates automatically, I'll gladly pay $4.99.

I'm not sure if this applies to Xcode, but at least with Coda, even if you purchase it outside the App Store, it has an 'Installed' label and presumably gets updated through the App Store as well.

Re: Xcode now costs US$ 4.99

#75

Earlier quoted context omitted.

I'm with you. When you give software away instead of charging for it, while simultaneously making your money off an associated product, you are required to do all sorts of backflips over how you account for revenue. This is why certain updates for the iPod Touch cost money while they are free for iPhones: It is entirely driven by how Apple writes up iPod Touch vs. iPhone revenue.

Citation? Sorry, doesn't ring true.

https://www.pcworld.com/article/142272/accounting_rules_behi...

Apple reports iPhone revenues over a 24 month period, this is called subscription accounting. Since an iPhone is sold as a subscription, Apple can write off services associated with providing that subscription on an ongoing basis, i.e. give all upgrades away for free.

http://tech.fortune.cnn.com/tag/subscription-accounting/

iPod Touch and Mac revenues do not use subscription accounting, therefore Apple is not allowed to give away major OS upgrades for these products, it must treat upgrades as separate products that make or lose money for themselves. Apple is not allowed to give away a major iPod Touch upgrade and apply the costs of writing the upgrade to its iPod Touch business.

I am certain of the rules around subscription accounting and its effect on requiring Apple to charge for iPod Touch and Mac OS upgrades (and Apple is happy to charge for OS X upgrades any ways).

Whether the $4.99 for XCode is a byproduct of these rules is conjecture. I think so, but I've looked all over and I can find neither my Apple Employee badge nor my Chartered Accountant diploma, so it's more than fair to doubt me on this.

p.s. Another clue to the reasons for the charge is contained in the fact that XCode is still free for ADC developers. Since ADC revenue is subscription-based, Apple can give away whatever it wants to ADC subscribers.

Re: Xcode now costs US$ 4.99

#76
post #24

Earlier quoted context omitted.

To be fair, this is a $5 fee for a full-featured version of their development tools. Compare that to the cost of a full-featured Visual Studio.

One difference is that MS also has a free command-line compiler.

http://www.opensource.apple.com/source/gcc/gcc-5646/ http://llvm.org/releases/download.html

Re: Xcode now costs US$ 4.99

#77
post #24

Earlier quoted context omitted.

To be fair, this is a $5 fee for a full-featured version of their development tools. Compare that to the cost of a full-featured Visual Studio.

One difference is that MS also has a free command-line compiler.

gcc/clang are completely open source. In fact, the ones online are far more recent versions than what apple has been shipping. I believe apple still ships gcc42 as of the last free xcode.

Re: Xcode now costs US$ 4.99

#78
post #64

Earlier quoted context omitted.

Right... and 5$ is hard to pay when your a teenager, just because you don't have a credit card yourself.

Teenagers might not have credit cards, but they receive iTunes gift cards as gifts, which they can now use on Xcode.

iTunes gift cards are not abundant resources everywhere.

Re: Xcode now costs US$ 4.99

#79
post #34
post #15

This is somewhat strange pricing - it seems ridiculously cheap if they're trying to make significant profits off of it, but pricey enough to prevent tinkerers who don't really know about coding but feel like trying it from getting a start in xcode.

It is the difference between free and not free. They are trying to drive developers to use the App Store? Sounds ridiculous coming out of my mouth. They are trying to kill off OSX hobbyist experimentation in favor of iOS? I think I'm getting warmer.

Maybe they want to create an incentive for developers to release their software at a low price on the App Store instead of making it free? Transform the freeware into low priced apps on which they get a share.

Re: Xcode now costs US$ 4.99

#80
post #64

Seeing this reminded me of a Microsoft focus group I was invited to be a part of a few years ago. As a CTO who had decided to build everyone on top of free software, they wanted to know what it take to make me to switch to a Microsoft stack. I told them they were 10 years too late. You see, I made the decision to use LAMP stack not because it was cheaper, but because it's what I knew. And the reason I knew LAMP stack…

Right... and 5$ is hard to pay when your a teenager, just because you don't have a credit card yourself.

It's not about money it is about investment. $5 dollars means you have to invest into the system. Free means that you just spend a bit of time downloading and installing. If you stop using it after a half hour who cares. Money though has a higher barrier of entry.
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