Xcode 3 appears to still be a free download. Xcode 4 is free if you're a registered developer (which costs $99/year), or $5 from the app store. gcc is obviously still free, if you get it from anyone other than Apple.
In my experience, Apple's gcc is still the recommended version. Hopefully solid non-apple gcc packages come out. I don't like the idea of paying $5 to apple to develop generic unix applications on OS X.
Xcode now costs US$ 4.99
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Re: Xcode now costs US$ 4.99
#42I'm guessing that this is a regulatory compliance thing :/
This is why certain updates for the iPod Touch cost money while they are free for iPhones: It is entirely driven by how Apple writes up iPod Touch vs. iPhone revenue.
Re: Xcode now costs US$ 4.99
#43Xcode 3 appears to still be a free download. Xcode 4 is free if you're a registered developer (which costs $99/year), or $5 from the app store. gcc is obviously still free, if you get it from anyone other than Apple.
In my experience, Apple's gcc is still the recommended version. Hopefully solid non-apple gcc packages come out. I don't like the idea of paying $5 to apple to develop generic unix applications on OS X.
Re: Xcode now costs US$ 4.99
#44Earlier quoted context omitted.
Why would it put an end to macports? And why would that be neat?
OS X without Xcode installed doesn't have a compiler - if you can't compile, you can't use macports or homebrew. It would be "neat" as in clean. No drama on Apple's behalf. Just put a price tag on the only real compiler, and it's over. Unless someone solves that issue.
Re: Xcode now costs US$ 4.99
#45This is somewhat strange pricing - it seems ridiculously cheap if they're trying to make significant profits off of it, but pricey enough to prevent tinkerers who don't really know about coding but feel like trying it from getting a start in xcode.
I mean seriously, you're going to spend at least 10 times that amount on programming books, or thousands of times that amount on college classes.
Re: Xcode now costs US$ 4.99
#46I really think that what made OSX great was the fact that Xcode was completely free. We are the ones that make a platform a great one because of the app ecosystem that comes with it.
Putting prices -- however small they are -- on these dev tools put a barrier on the accessibility of the platform as a application dev environment.
I'm honestly really happy to have focussed my efforts towards web based apps instead... If its the future of computing -- iOS apps, and on device apps instead of web based -- it sure doesn't look so bright.
Re: Xcode now costs US$ 4.99
#47This is somewhat strange pricing - it seems ridiculously cheap if they're trying to make significant profits off of it, but pricey enough to prevent tinkerers who don't really know about coding but feel like trying it from getting a start in xcode.
This might be to make that harder and to thwart software piracy up to a point.
Re: Xcode now costs US$ 4.99
#48For the convenience of being able to download Xcode through the mac store and get the updates automatically, I'll gladly pay $4.99.
While I agree it's still quite cheap, I wonder why Apple suddenly decided to start charging almost nothing for something that used to be free. I don't see the price tag having any impact in the iOS/OSX software ecosystem, so, why are they bothering to charge for it?
My guess is that the price is low as a way to introduce people to the idea of paying at all. The small price precludes an outcry. Once everyone is used to paying, they can slowly increase the price over time.
If they started by charging $50 or $100 or more, I suspect there would have been a huge outcry. But I also suspect the price will get to that point sooner or later.
Also, now that the platform has been strongly established, Apple can charge a price for the development tools without fear that developers will abandon them.
Re: Xcode now costs US$ 4.99
#49With that in mind, they've replaced gcc with clang in XCode 4, didn't they?
Re: Xcode now costs US$ 4.99
#50Maybe they want those downloading to truly have an interest in doing something with the toolkit and not just downloading it to look at/tinker with. A $4.99 hurdle is probably just enough to cull out a significant amount of downloads by people who probably wouldn't actually use it anyways.