Earlier quoted context omitted.
This reads to me like 'writing good code is hard, and writing even better code is even harder'. With modern C++0x smart pointers (like unique_ptr) and RAII, you can get very high performance and (more) easily exception-safe code. Maybe a lot of C++ exception criticism comes from people still trying to code like C in C++?
But your exception-safe C++ code soon becomes bloated with shared_ptr and unique_ptr templates and copy ctors. Almost any C++ function, overloaded operator, or some implicit temporary object's ctor can throw an exception without warning. You must use RAII everywhere for every "resource". Exception-safe RAII is pretty much an all-or-nothing affair.
You need to prove that, I think it's a bogus claim. There is no reason why good template code should be any larger than its hand-written equivalent. Any decent optimizing compiler will take care of the rest.