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Get your own #dickbar

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Re: Get your own #dickbar

#51
post #45

Earlier quoted context omitted.

The Tweetie app "upgraded" to Twitter for iPhone; they're treated as the same app by the App Store. I don't think it's possible to tell apart upgraders from new users. (I paid for Tweetie)

I'm sure they have a list of email addresses that have paid for Tweetie (or the ability to acquire it). Given this, it seems possible that they could do something to disable it in the app.

No, they don't. Apple keeps all that information from developers. (By the way, that's the same information publishers are clamoring for).

Re: Get your own #dickbar

#52
post #49

Earlier quoted context omitted.

What does this have to do with Android? The issue is the application.

The issue is the market. From what I've seen and read, Android owners are less likely to pay for apps, so devs have to resort to advertising to get their revenues.

Most good applications are available for free on Android, but not on iOS.

You should try an Android phone before making conclusions.

Re: Get your own #dickbar

#53

Startups make mistakes... I'm pretty surprised that Twitter is responding with "It's a feature, not a bug. This is something you WANT-- trust us!" http://twitter.com/#!/dickc/status/43500398450982912 http://twitter.com/#!/dickc/status/44302983839756288 Bummer.

Sounds like they'll be either changing or removing it: http://twitter.com/twittermobile/status/43730986864885760

Guess: they will make it hide-able but on by default. It'll stop the complaining while still giving advertisers more hits than they might have before the dickbar. Win win

Re: Get your own #dickbar

#55
post #49

Earlier quoted context omitted.

What does this have to do with Android? The issue is the application.

The issue is the market. From what I've seen and read, Android owners are less likely to pay for apps, so devs have to resort to advertising to get their revenues.

They don't have to resort to advertising so much as choosing the advertising model because it yields more revenue. At least for the specific case of Angry Birds.

http://www.intomobile.com/2010/12/03/angry-birds-android-1-m...

Re: Get your own #dickbar

#56

Earlier quoted context omitted.

Which are easy to bypass btw - just turn off data connection while you play it.

Android sounds like a great experience.

What part of the parent comment lead you to any conclusion about Android's user experience?

I think he was just talking about a way to get rid of ads in games that have ads. Presumably the same would work for iOS games that use ads as well.

Re: Get your own #dickbar

#58
post #49

Earlier quoted context omitted.

What does this have to do with Android? The issue is the application.

The issue is the market. From what I've seen and read, Android owners are less likely to pay for apps, so devs have to resort to advertising to get their revenues.

The issue is the Android platform. The Android market is very difficult to sell apps on because the "open" Android platform makes it ridiculously easy to pirate apps.

Re: Get your own #dickbar

#59
post #16

Twitter's new business model may well be subscriptions to turn off #dickbar.

It seems that no one is interested in the model where subscribers pay for no ads. Look at Hulu. You can buy Hulu Plus and... still get ads. If Hulu Plus was ad free I would sign up immediately. So why is that? There are several potential reasons: 1. Those providing such services like advertising or, rather, they like the relationships they have with advertisers. Consider [1] (second time quoted this today!): > Since…

I forget where I read this recently, but someone pointed out that magazines cost money to buy, but are chocablock full of ads. Apparently, the revenue from subscriptions and people buying the magazine at newsstands is insignificant compared to the advertising revenue.

Furthermore, the cost of the magazine was used to get more money from advertisers. Since people are shelling out X amount of dollars for the magazine, the sales team can use that to argue that their readers are of a certain income bracket.

So, it could be option 2+, subscribers aren't bringing in anywhere near the amount of money they are getting from advertisers, and they may charge advertisers more*to advertise to their paying customers because they have proven they have already shown a willingness to pay for things (online things.)

Re: Get your own #dickbar

#60
post #45

Earlier quoted context omitted.

I'm sure they have a list of email addresses that have paid for Tweetie (or the ability to acquire it). Given this, it seems possible that they could do something to disable it in the app.

No, they don't. Apple keeps all that information from developers. (By the way, that's the same information publishers are clamoring for).

The Shazam developer collected device IDs, so that beta testers can now install the free version and still get to the things you could do in the beta (unlimited tagging).

So, with a bit of preparation they could have handled Tweetie customers differently in the Twitter app.

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