The Making of Stunt Island
11–20 of 28 posts
Re: The Making of Stunt Island
#12The graphics kind of remind me of the car game STUNTS. https://www.mobygames.com/game/dos/stunts
Re: The Making of Stunt Island
#13Still available on GOG: https://www.gog.com/game/stunt_island I regret not getting into it back in the day as I was too busy with Flight Simulator 4 and all its expansions :)
Re: The Making of Stunt Island
#14For anyone wondering how that worked... Hercules graphics cards had their screen RAM in a different part of the memory map than CGA/EGA/VGA. So a bit of clever coding could get you 'dual screens' even at the DOS level.
There's a few YouTube videos showing ancient IBM XTs running with two simultaneous monitors - one CGA, and the other Monochrome.
Re: The Making of Stunt Island
#15I don't really have a point, but this article brought back some memories of that time.
Re: The Making of Stunt Island
#16I can't remember why I bought this game (I was in the middle of high school at the time), but I logged hundreds of hours in this game. It's hard to appreciate games from a generation before you because you've developed a certain expectation of how games are supposed to look, features you've come to expect in every game, etc. But there was really nothing like this game at the time. 3D games barely existed (they were m…
Re: The Making of Stunt Island
#17It seems odd that Disney was willing to provide housing, but unwilling to spend even a dime for this man to eat.
Re: The Making of Stunt Island
#18> Disney put me in an apartment nearby from which I could walk to their offices, and I tended to get in in the afternoon and work long into the night. Corporate America is not my natural habitat and I think I was regarded with bemusement by most of the Disney employees. We were receiving no money from Disney during this period, and I couldn’t afford to eat, so I lived on whatever I could find in the office kitchen. I…
Re: The Making of Stunt Island
#19> And I had an extra hercules graphics card that allowed me to debug on a separate monochrome monitor. For anyone wondering how that worked... Hercules graphics cards had their screen RAM in a different part of the memory map than CGA/EGA/VGA. So a bit of clever coding could get you 'dual screens' even at the DOS level. There's a few YouTube videos showing ancient IBM XTs running with two simultaneous monitors - one…
Source: I managed to achieve it once, although only with a great deal of help from people on Usenet...
Re: The Making of Stunt Island
#20> And I had an extra hercules graphics card that allowed me to debug on a separate monochrome monitor. For anyone wondering how that worked... Hercules graphics cards had their screen RAM in a different part of the memory map than CGA/EGA/VGA. So a bit of clever coding could get you 'dual screens' even at the DOS level. There's a few YouTube videos showing ancient IBM XTs running with two simultaneous monitors - one…