Lots of normal things about human interaction are broken in Zoom meetings. * You can't have a normal conversation with that much delay. Every time you talk you're probably interrupting someone, and that starts to wear on you. * You can't have any side chats with your neighbors before and after the meeting, making everyone seem less like a person. * You can't tell who's looking at you, so you always feel like you have…
I wonder if VR meetings will take off because of this crisis. Most of the issues you mention would be solved by VR, except the audio latency, which is the biggest hurdle. For mass adoption the headsets would have to become even more comfortable and lightweight, the displays faster and higher resolution, with lower price and easier setup. I haven't followed the latest developments, so we might be a couple of generatio…
The big downside is the friction of getting it set up. Inevitably someone has a dead battery or their VR setup decides it absolutely needs to update drivers for the Nth time this week, and then everyone is waiting or unsure what is going on.