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What is interesting about Factorio

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Re: What is interesting about Factorio

#152
post #87

Look up Satisfactory

No idea why you're getting downvoted. I have several hundred hours in Factorio and now approaching probably a thousand hours in Satisfactory. Anyone who likes Factorio should try Satisfactory. My absolute favorite games of all times.

Satisfactory is great. Its different than factorio, but definitely worth exploring. There is something about walking through your factory and seeing all those machines work in 3D.

Re: What is interesting about Factorio

#153

I had stayed away from the game for fear of being hooked up, but decided to give it a try when I was confined home, so I downloaded the demo. I really wanted to like it, but I gave up after an hour or so, because I felt that the game devs want me to be frustrated. Now, of course nobody likes frustration, but I hate very much everybody who wants me to feel bad. First of all, I was expecting a sandbox game, and instead…

If you want a sandbox game with no fighting, play the freeform game mode instead of the tutorial/campaign (which is how factorio is mostly played) and turn on peaceful mode?

Re: What is interesting about Factorio

#154
post #6

As someone that stopped playing games in university, I've found it weirdly hard to get back into games many years later. Factorio seems like the type of game I would've liked as a teenager, but now it just feels like work to me. As do most interesting games. It seems like there's a learning curve to games that I don't want to spend the time dealing with anymore.

As someone who has recently got back into games, Factorio is a ton of work—and I love strategy games like Civilization. Playing Factorio is not unlike doing engineering work itself. Initially, I was hooked. After a while, the brainpower it takes to build and refactor large factories felt too demanding. It began to feel more like work, than enjoyment.

That's exactly what happened to me. I played it obsessively for a few weeks and then it just started feeling like I was solving the same kind of problems I already solve all day for money, and if I was going to be doing that I might as well be getting paid. Which I guess shows how much I love my job (or at least the fun bits of it) but also kind of took the wind out of my sails in-game.

Edit: Also I got to the endgame point where you spend 99% of your time just setting up new mines and rail depots to keep feeding the beast. That was a fair while ago though so maybe there's more to do endgame, or maybe I'd just finished the game which is also OK.

Re: What is interesting about Factorio

#155
post #31
post #6

As someone that stopped playing games in university, I've found it weirdly hard to get back into games many years later. Factorio seems like the type of game I would've liked as a teenager, but now it just feels like work to me. As do most interesting games. It seems like there's a learning curve to games that I don't want to spend the time dealing with anymore.

That’s exactly where I’m at. Played games nearly constantly until the instant I got a full time job and could actually afford a nice computer. Now I just watch other people play games online because I can’t bother to keep up on the computer hardware scene.

Basic dell computers with any video card play games fine. The hardware scene is a benchmarks "game" hobby on its own, separate from the video games.

Re: What is interesting about Factorio

#156
post #6

As someone that stopped playing games in university, I've found it weirdly hard to get back into games many years later. Factorio seems like the type of game I would've liked as a teenager, but now it just feels like work to me. As do most interesting games. It seems like there's a learning curve to games that I don't want to spend the time dealing with anymore.

I still follow and keep upto date with most gaming releases but for some reason find the vast majority of them underwhelming these days. Lots of well made time sinks which when I was younger is probably all I wanted but now I'm always looking for something special and never finding it.

NES and SNES emulator and ROMs. You can play them via Switch, or pirate them and give Nintendo money to salve your conscience.

Especially if you have kids.

Re: What is interesting about Factorio

#157

Earlier quoted context omitted.

I still follow and keep upto date with most gaming releases but for some reason find the vast majority of them underwhelming these days. Lots of well made time sinks which when I was younger is probably all I wanted but now I'm always looking for something special and never finding it.

Oh, I felt that one in my mid-thirties soul. I used to waste/invest so much time into games, but now with a wife+kid+job I just don't want to spend my precious time on just any game. It has to be THE game. The perfect game. Alas, I haven't found it yet. (Factorio comes very close, but it is too time intensive. You can't just play Factorio for 30 minutes.)

As far as games that I've enjoyed recently there is: Disco Elysium (enjoyed more than any AAA game I've played in a long time). No Mans Sky, despite it not living up to it's hype I do enjoy it a lot, easy to get lost in your own stories. I was enjoying Bloodbourne but I don't want to invest the amount of time needed to git gud. And that's about it... any recommendations on your end other than Factorio? it's been recommended to me by a couple of people but it looks a bit too grindy and addictive for my personality.

Re: What is interesting about Factorio

#158

Earlier quoted context omitted.

As someone who has recently got back into games, Factorio is a ton of work—and I love strategy games like Civilization. Playing Factorio is not unlike doing engineering work itself. Initially, I was hooked. After a while, the brainpower it takes to build and refactor large factories felt too demanding. It began to feel more like work, than enjoyment.

Definitely. The article is pretty subjective; I'd say there are lots of glaring flaws in Factorio. I played it for a while, stopped when I hit a major problem, but when I came back the game had changed quite a bit and I couldn't get back into it. Flaws of Factorio in no specific order: • The car has maddeningly terrible physics. The OP claims this yields "comic fun". It doesn't. It just means you're constantly crashi…

>> At some point I hit a biter nest I couldn't beat, couldn't go around (some sort of story based misson). There was NO way past this obstacle......

The research tree gives you many different ways to kill a biter nest: * Flame Throwers * Turrets / Laser Turrets * Personal Laser Defense * Combat Robots * Tank * Artillery * Atomic Bomb

>> Factorio has managed to get some market success despite being pretty badly built in many ways.

Maybe the game is not for you. But you are way off base here. The Factorio team has built a very solid product here.

Re: What is interesting about Factorio

#159

I think the biggest hook for Factorio is that it's an _actual_ visual programming language. So much of what we do day to day ignores this (dominant!) mode of perception. It's extremely refreshing to be able to simply look at a system to reason about it. (as an aside, I think this is also why the Zachtronics games are so effective)

The other thing is that it goes at a speed that we can comprehend. If I type for (let i = 1; i And you run that in your console, it happens in the blink of an eye. Not with Factorio, it's fast, but we can still follow it. We can still see the individual materials being inserted or taken out. That makes me think of a project idea: create an environment that executes fast but not at the speed of a computer (like Factor…

MIT Scratch.

Re: What is interesting about Factorio

#160

Earlier quoted context omitted.

I understand the need to treat life as a dichotomy between work and play, but I feel you might have lost some of the magic of your childhood. For me it's the opposite, I hated complex games as a child but really enjoy them today. For me, the best feeling is working hard for something and really getting into the details and enjoying all the complexity of the experience / challenge. I think that most human beings are w…

Is your job stimulating or boring? I have a hard time expending energy learning to play games to solve fake problems, when I could be using that energy to solve real problems, including, as you note, my health. Also, raising my kids.

Ironically, what you wrote often explains the misery of work. After all, it's hard expending energy to solve fake problems at work, when there are real and more interesting problems to solve after work.
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