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A theory of Zoom fatigue

theconvivialsociety.substack.com

101–110 of 213 posts

Re: A theory of Zoom fatigue

#101
post #29
post #6

I don't know about those theories. I suspect something else. Do you remember landlines, and how responsive they were? You would say things back and fourth and the conversation just worked, even on three-way and conference calls? There was very little noticeable lag! Even in the early cellphone days, I'd often prefer using my landline. There was less lag. Cellphones felt like speakerphones where it tries to do that ca…

They also played back a part of your own voice into your own earpiece, which helps make it sound like you’re in the same place. Zoom does not (at least AFAIK), so I have no way to judge if I’m speaking at an appropriate volume.

The best communication system I've ever used was the Clear-Com party line intercom in my high school's auditorium. The thing was older than me by at least 10 years. Hand assembled circuit boards in steel chassis. But:

- The headsets were comfortable and practical. I have not seen anything sold for office or even gaming use begin to approach the ergonomics. Plantronic, Logitech, none of it.

- Every headset had foldback, so even the big sound-isolating cans felt natural to speak into. I've spent several hours messing with virtual sound cards trying to make this work with Zoom and never managed it.

- The signal was so clear, and the mics were so good, that as long as you enunciated you could speak just a hair above a whisper and be reliably understood. I remember analog PSTN voice, and this was 10x better. Might have to do with less aggressive EQ.

- Full duplex, no gating. Absolutely no problem with multiple people speaking at the same time. At very busy parts of the show we might intentionally have two simultaneous interactions on the same channel. It was a bit of work to unpack in your brain, but no harder than it would have been in person.

- Obviously no noticeable latency (basic fitness for purpose - these things are for calling cues).

- There was a little bit of analog hum + background noise from each station, so when someone opened their mic you would notice, but it wasn't disruptive. When the channel was busy, this sort of substituted for body language and you'd be invited to speak at the first opportunity.

- Physical switch to open and close the mic. I know Zoom has spacebar PTT, but one button press latch on/off is also important.

It's absolutely astounding to me just how much better these systems are than their nearest alternatives 30+ years later. If I ever control a tech office, particularly with an operations component, I'll seriously consider installing one.

Re: A theory of Zoom fatigue

#102

Earlier quoted context omitted.

It doesn’t due to potential echo but you can set this up yourself with most headsets or with a mic and mixer; you need to with headphones that shut out your voice or you will shout to compensate.

I tend to put my headphones on only halfway, also to catch anything going on in the background (noise cancelling headphones + my back is to the bedroom door).

It's pretty awkward to wear only one ear of my Bose headphones, but with earbuds it works great. Apple's are the least bad solution I've ever found for voice calls.

Re: A theory of Zoom fatigue

#103
post #79

Earlier quoted context omitted.

So why the fixation on a video call? I'm probably just an old curmudgeon, but to me the benefits do not out weigh the oddities being discussed. Everyone wearing their pieces of flair with their "personalized" backgrounds are tiresome. I can see the benefits of a screen share/presentation, but I really don't need to see the other people involved. I don't care about tone of voice. I get sarcasm. For the people that don…

In part due to the latency noted elsewhere in the comments, I find myself interrupting people more when I'm remote. With video on, the visual cue of someone getting ready to start talking makes that easier to avoid. Secondarily, I have a much better time assessing whether other attendees are following a conversation. If I'm feeling lost, but everyone else looks like they're following along, maybe it's just me — and I…

Maybe someone needs to add a feature to their video calling solution where you can press a button to "raise your hand".

Re: A theory of Zoom fatigue

#105
post #73

Earlier quoted context omitted.

The problem is most likely caused by the other party not using a headset. Even the cheap ones result in much better sound quality than the laptop microphone. Another factor can be lack of bandwidth. Audio quality in Zoom itself is superb according to my experience. Webex is applying some heavy compression. Teams is closer to Zoom, but not as good. And I would say the root cause is people not knowing how bad they soun…

> not using a headset I thought that for a long time. And then, a colleague and I have a MBP 16, and poof, looks like descent quality speaker and microphone on a properly integrated sound stack does wonders even on standard software.

Our team is all on 15" MBPs, sound quality is quite good with built in mics and only marginally better with a headset. The worst is when someone is phoned in, the quality is poor and they have more delay.

Re: A theory of Zoom fatigue

#106
post #33

I’m surprised this didn’t mention the elephant in the room: the audio quality is terrible. I simply can’t hear half of what is said, even at full volume in a quiet room. Either I ask for repetition all the time (and walk over whatever the next person said), or I assume it from context and let it go. Even when I can pick up all the sounds, it’s so different from hearing voice in person that I have to concentrate just…

Could it be an issue with microphones or speaker quality? My fully remote team has used zoom for all of our meetings, and unless someone is calling in from a cell phone in a busy area, I don't recall a time when I have had difficulty understanding someone. If anything, the fact that everyone has their own microphone makes it better than in person meetings, because you never have to struggle with that one person who d…

Not OP. Some people do have really terrible hardware. It would be good IMO if the software had an input quality indication. Or a test mode that does a loop test, play on speaker at end A, listen on mic A, play back mic A on speaker B, listen on mic B, analyse profile and reverse the test - "you may experience poor sound as B's microphone has a bad frequency profile" or something.

The other thing that would be nice is if Win10 hadn't hidden the microphone level/gain controls.

Re: A theory of Zoom fatigue

#107
post #6

I don't know about those theories. I suspect something else. Do you remember landlines, and how responsive they were? You would say things back and fourth and the conversation just worked, even on three-way and conference calls? There was very little noticeable lag! Even in the early cellphone days, I'd often prefer using my landline. There was less lag. Cellphones felt like speakerphones where it tries to do that ca…

But holy crap does VOIP (I guess) beat Zoom in latency. Recently had to call the support line for my wives’ PC, and the latency during that call was around 1s. No clue what the cause was, but it was incredibly painful to have a conversation that way.

Re: A theory of Zoom fatigue

#108
post #29

Earlier quoted context omitted.

They also played back a part of your own voice into your own earpiece, which helps make it sound like you’re in the same place. Zoom does not (at least AFAIK), so I have no way to judge if I’m speaking at an appropriate volume.

The best communication system I've ever used was the Clear-Com party line intercom in my high school's auditorium. The thing was older than me by at least 10 years. Hand assembled circuit boards in steel chassis. But: - The headsets were comfortable and practical. I have not seen anything sold for office or even gaming use begin to approach the ergonomics. Plantronic, Logitech, none of it. - Every headset had foldbac…

Having used these systems in theatres/live events while I was at Uni I fully agree. These systems are amazing.

The reason is very similar to landlines. A dedicated board in each station that shares three copper lines with every other station. In this scenario you cannot beat analogue.

The ease of setup is also fantastic. All you need is some XLR cables. At some point on the line you need a power supply, which usually acts as a signal splitter so you can have lines going in different directions. Then just plug everything together.

Re: A theory of Zoom fatigue

#109
post #6

I don't know about those theories. I suspect something else. Do you remember landlines, and how responsive they were? You would say things back and fourth and the conversation just worked, even on three-way and conference calls? There was very little noticeable lag! Even in the early cellphone days, I'd often prefer using my landline. There was less lag. Cellphones felt like speakerphones where it tries to do that ca…

Wow I never thought about the latency of landlines vs mobile but thats really interesting

Re: A theory of Zoom fatigue

#110
post #6

I don't know about those theories. I suspect something else. Do you remember landlines, and how responsive they were? You would say things back and fourth and the conversation just worked, even on three-way and conference calls? There was very little noticeable lag! Even in the early cellphone days, I'd often prefer using my landline. There was less lag. Cellphones felt like speakerphones where it tries to do that ca…

Wow I never thought about the latency of landlines vs mobile but thats really interesting

This entire thread put a lot of new thoughts into my head also really interesting stuff...
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