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Playstation Architecture: A Practical Analysis

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Re: Playstation Architecture: A Practical Analysis

#4
For anyone interested how it was developing for the original PSX (and therefore under hardware constraints)

How Crash Bandicoot Hacked The Original Playstation

https://www.youtube.com/watch?v=izxXGuVL21o

Immensely interesting video! "Old" hardware makes me feel so humble regarding what we have now. Hardware limitations back then really pushed developers towards novel approaches and solutions.

Re: Playstation Architecture: A Practical Analysis

#6

For anyone interested how it was developing for the original PSX (and therefore under hardware constraints) How Crash Bandicoot Hacked The Original Playstation https://www.youtube.com/watch?v=izxXGuVL21o Immensely interesting video! "Old" hardware makes me feel so humble regarding what we have now. Hardware limitations back then really pushed developers towards novel approaches and solutions.

Extended version: https://www.youtube.com/watch?v=pSHj5UKSylk

Re: Playstation Architecture: A Practical Analysis

#10
post #6

For anyone interested how it was developing for the original PSX (and therefore under hardware constraints) How Crash Bandicoot Hacked The Original Playstation https://www.youtube.com/watch?v=izxXGuVL21o Immensely interesting video! "Old" hardware makes me feel so humble regarding what we have now. Hardware limitations back then really pushed developers towards novel approaches and solutions.

Extended version: https://www.youtube.com/watch?v=pSHj5UKSylk

awesome! thanks for sharing.
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