Playstation Architecture: A Practical Analysis
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Re: Playstation Architecture: A Practical Analysis
#2https://www.youtube.com/watch?v=ph8LyNIT9sg (Some Playstation 5 architecture highlights).
Re: Playstation Architecture: A Practical Analysis
#3Re: Playstation Architecture: A Practical Analysis
#4How Crash Bandicoot Hacked The Original Playstation
https://www.youtube.com/watch?v=izxXGuVL21o
Immensely interesting video! "Old" hardware makes me feel so humble regarding what we have now. Hardware limitations back then really pushed developers towards novel approaches and solutions.
Re: Playstation Architecture: A Practical Analysis
#5The presentation could be made much better by getting rid of those tabbed sections and just making the article one long page.
Re: Playstation Architecture: A Practical Analysis
#6For anyone interested how it was developing for the original PSX (and therefore under hardware constraints) How Crash Bandicoot Hacked The Original Playstation https://www.youtube.com/watch?v=izxXGuVL21o Immensely interesting video! "Old" hardware makes me feel so humble regarding what we have now. Hardware limitations back then really pushed developers towards novel approaches and solutions.
Re: Playstation Architecture: A Practical Analysis
#7Re: Playstation Architecture: A Practical Analysis
#8Re: Playstation Architecture: A Practical Analysis
#9I highly recommend the series about various ports of Another World on the same website as well.
Re: Playstation Architecture: A Practical Analysis
#10For anyone interested how it was developing for the original PSX (and therefore under hardware constraints) How Crash Bandicoot Hacked The Original Playstation https://www.youtube.com/watch?v=izxXGuVL21o Immensely interesting video! "Old" hardware makes me feel so humble regarding what we have now. Hardware limitations back then really pushed developers towards novel approaches and solutions.
Extended version: https://www.youtube.com/watch?v=pSHj5UKSylk