Earlier quoted context omitted.
That's because these kinds of games always were a form of work. When you have a higher purpose in life, these types of games drain you and leave you unfulfilled and unsatisfied and like we should have spent our time in a less tedious and wearisome recreation. I can no longer play Minecraft, and haven't even been able to get into Factorio.
> these types of games drain you and leave you unfulfilled and unsatisfied and like we should have spent our time in a less tedious and wearisome recreation. I, too, have given up eating, and sleeping, and joy.
What is interesting about Factorio
51–60 of 312 posts
Re: What is interesting about Factorio
#52I haven't played it for long, but one thing I felt with Factorio and with the Anno series is that there is no RNG. I feel it would perhaps be more fun with an RNG element. Like, the assembly lines won't create identical items, but there will be some statistical variability. Also sometimes total duds are created that will cause problems downstream. Also random plant failures and downtime. In my imagination it would be…
Re: What is interesting about Factorio
#53Earlier quoted context omitted.
I’ve tried several times but it just repels me. It has the worst tutorial I’ve ever seen and all the inventory management is just super awkward with weird UI. That’s coming from someone with hundreds of hours in OpenTTD and the like
What's wrong about the tutorial? It walks you through the first 5% of the game. The remaining 95% unlock in a way that makes it obviously an improvement to something you have already. Personally I really liked it.
The old tutorial was actually better. The new one they introduced is really bad. Not only does it not explain things, but some of the mechanics actually work differently in the tutorial.
This is a pretty good breakdown
Re: What is interesting about Factorio
#54Even in very early development, when it still looked horrible, the core elements were already a lot of fun. I am no game developer, but for everyone that wants to go that route, I would seriously recommend reading their "friday facts". And even if you are just a developer of the mundane, it is super interesting.
Re: What is interesting about Factorio
#55One annoying aspect in Factorio in the short time that I have played it was that there is a player character, who needs to move to each location before an object can be placed there. It adds a degree of tedium in building, if having requiring the player sprite to move about..
Re: What is interesting about Factorio
#56I really want to play this game. I've put it on my wishlist 2 years ago, but I swear, I've never seen it on sale! I wonder if it's because technically it is still Early Access.
Re: What is interesting about Factorio
#57> It's also extremely addictive to engineers. Quite the understatement. Pretty much every engineer that I've introduced to the game has played for at least 40 hours.
Interesting. I used to play video games but now I mostly 3D print stuff and design robots for fun. I don’t think video games are a bad use of time generally, but I feel so good about doing actual engineering for fun that I’m always a little surprised with games that are supposed to be fun for engineer types. I kind of wonder why actually doing engineering for fun isn’t more popular?
Re: What is interesting about Factorio
#58I found > There's gotta be some innate machine-focused "interest in things" that this is tapping. I've never taken apart or rebuilt a machine, but this gets me anyway. fairly sad. Factorio is fun, but it's a pale shadow of the experience of making even relatively simple machines work better or differently. Even getting a 2-stroke motor that has a dirty filter running again is immensely satisfying.
Re: What is interesting about Factorio
#59Earlier quoted context omitted.
What's wrong about the tutorial? It walks you through the first 5% of the game. The remaining 95% unlock in a way that makes it obviously an improvement to something you have already. Personally I really liked it.
It’s incredible opaque. The old tutorial was actually better. The new one they introduced is really bad. Not only does it not explain things, but some of the mechanics actually work differently in the tutorial. This is a pretty good breakdown https://forums.factorio.com/viewtopic.php?t=72407
Re: What is interesting about Factorio
#60As someone that stopped playing games in university, I've found it weirdly hard to get back into games many years later. Factorio seems like the type of game I would've liked as a teenager, but now it just feels like work to me. As do most interesting games. It seems like there's a learning curve to games that I don't want to spend the time dealing with anymore.
I used to like RTS-style/city builder games and put endless hours in them (think simcity, rollercoaster tycoon, settlers, ... ).
I barely play games anymore, but now I focus more on short (sidescroller) action games. Where each level lasts only a few minutes. (super meat boy, zombie night terror, hotline miami, ...)
Maybe it's a case of instant gratification seeking. But it seems to work for me.