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Review my HTML5 game Freeciv.net again one year later

freeciv.net

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Re: Review my HTML5 game Freeciv.net again one year later

#11
post #10

Make it touch compatible. I want to play it on my ipad.

Yes, a lot of people have asked for iPad support. Unfortunately, the Javascript performance in the iPad1 is too slow, so the game is unplayable there. I have high hopes for a version running on the iPad2 though.

Re: Review my HTML5 game Freeciv.net again one year later

#12
post #7

Wow. It's dramatically better! Within about 20 seconds I was filled with that rush of curiosity / grandiose ambition that Civ creates so wonderfully. I immediately closed the window. Fuck. I don't have time for Civ. Must ship more code, startup crunch time, no time for playing I tell myself. I know I'll be back. Fuck.

I purchased Civ 5 like a week ago. I haven't played it besides checking out the tutorial, because I know my startup success is inversely correlated with my Civilization's success.

making a note here for potentially lucrative game idea: Sid Meier's Startupization

Re: Review my HTML5 game Freeciv.net again one year later

#15
post #7

Earlier quoted context omitted.

I purchased Civ 5 like a week ago. I haven't played it besides checking out the tutorial, because I know my startup success is inversely correlated with my Civilization's success.

making a note here for potentially lucrative game idea: Sid Meier's Startupization

There was a flash game a while back that someone drew up a concept for that, to me, looked really compelling. It included buying coffee machines, source control, hiring developers, etc.

Anyone know if that game was ever actually made?

Re: Review my HTML5 game Freeciv.net again one year later

#16

When I click the "Start single-player game" button, it puts me into a multiplayer game. I had to leave and re-start several times before I got into a game with only AI opponents.

Same here, and if you try that first and then go into a tutorial, it seems to have the same result.

Re: Review my HTML5 game Freeciv.net again one year later

#17

Earlier quoted context omitted.

making a note here for potentially lucrative game idea: Sid Meier's Startupization

There was a flash game a while back that someone drew up a concept for that, to me, looked really compelling. It included buying coffee machines, source control, hiring developers, etc. Anyone know if that game was ever actually made?

Was it Journalizm?

http://www.newgrounds.com/portal/view/540913

Re: Review my HTML5 game Freeciv.net again one year later

#18

Earlier quoted context omitted.

making a note here for potentially lucrative game idea: Sid Meier's Startupization

There was a flash game a while back that someone drew up a concept for that, to me, looked really compelling. It included buying coffee machines, source control, hiring developers, etc. Anyone know if that game was ever actually made?

Game Dev Story for iPhone ?

Re: Review my HTML5 game Freeciv.net again one year later

#20
post #4

It certainly looks interesting and very powerful, but horribly complicated. I haven't played any Civ type games before, so I really don't know how to get started. I don't know what the tutorial was suppose to do, I loaded it and it didn't show me how to play.

This, like the old "freeciv"

http://en.wikipedia.org/wiki/Freeciv

...is targeted to people who already know civilization ii.

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