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The Death of Adventure Games

oldmanmurray.com

11–20 of 90 posts

Re: The Death of Adventure Games

#13
The article's over ten years old, and since then there's been a sorta revival of the genre. There are all the Telltale games, the Monkey Island remakes, and more recently the brilliant Machinarium. Digital distribution services like Steam have helped, of course.

Re: The Death of Adventure Games

#14
I think the relaunch of Monkey Island on the iPhone proved that adventures are far from dead. Are they still mainstream? Maybe not, but I definitely see elements of adventures in modern games. Games like Fallout 3 and Bioshock rely heavily on storytelling. You could argue that some sandbox games like GTA San Andreas (haven't played IV, sorry) are technically adventure games or have adventure components. While I think the point and click (and text-based IF) adventures of years gone by are no longer mainstream, to say that it's dead is like saying that RTS is dead because there's no more fixed-view overhead style Command & Conquer games - they've just evolved.

Re: The Death of Adventure Games

#16
post #7

Double Fine's new game Stacking on xbox live arcade is definitely reminiscent of old-school adventure games, and it's great!

Satcking is not a Telltale game. It's made by Double Fine, the people who made Psychonauts. Double Fine is run by Tim Schaefer, who helped create many classic adventure games like Monkey Island, Day of the Tentacle, etc.

Yup, you're right!!! Fixed my comment, I get mixed up because I love those companies and both of them have ex-lucasarts people

Re: The Death of Adventure Games

#17
post #13

The article's over ten years old, and since then there's been a sorta revival of the genre. There are all the Telltale games, the Monkey Island remakes, and more recently the brilliant Machinarium. Digital distribution services like Steam have helped, of course.

Speaking of Steam - the OMM authors Chet and Erik have been working at Valve for years.

Re: The Death of Adventure Games

#18
Syberia I & II, The Longest Journey/Dreamfall are a couple of amazing adventure game series. Neither are exactly recent (2004 and 2007 respectively), but they're still full of atmosphere and enjoyable to play.

Re: The Death of Adventure Games

#19
post #13

The article's over ten years old, and since then there's been a sorta revival of the genre. There are all the Telltale games, the Monkey Island remakes, and more recently the brilliant Machinarium. Digital distribution services like Steam have helped, of course.

Plus, Telltale just announced the revival of the King's Quest series. It doesn't get a whole lot more adventure than that.

Re: The Death of Adventure Games

#20
post #13

The article's over ten years old, and since then there's been a sorta revival of the genre. There are all the Telltale games, the Monkey Island remakes, and more recently the brilliant Machinarium. Digital distribution services like Steam have helped, of course.

Speaking of Steam - the OMM authors Chet and Erik have been working at Valve for years.

Erik Wolpaw was the lead writer of Portal, and is also the writer of Portal II.

The guy can write.

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