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Show HN: Gifcap, a browser based client-side GIF screen recording tool

gifcap.dev

31–40 of 54 posts

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#31
post #29

I really loathe GIF for screen recordings: they are huge, they look terrible due to the 8-bit color pallet and low frame rate (in a desperate attempt to make them less huge), encoding is slow (in my experience at least, probably no hwenc available?) and they are expensive to render. There’s hardly any reason to use GIF when you can use a video instead — Imgur did exactly that with their GIFV which is just an H.264 vi…

In theory h264 or WebM should be a decent alternative already. You can also get larger color palettes in GIF by exploiting the ability of frames to have their own palettes and layer on top of eachother.

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#32
post #29

I really loathe GIF for screen recordings: they are huge, they look terrible due to the 8-bit color pallet and low frame rate (in a desperate attempt to make them less huge), encoding is slow (in my experience at least, probably no hwenc available?) and they are expensive to render. There’s hardly any reason to use GIF when you can use a video instead — Imgur did exactly that with their GIFV which is just an H.264 vi…

I find this particularly annoying. Back in the early 2000s I wrote some small app to generate static webpages for photo collections to be put on CD because OSes couldn't browse jpgs natively but browsers could. Now the problem has gone the other way, my iPhone and Android save HEIF but I can't use those on the web. I have to first go through a manual conversion process. It's like my computers have regressed 20 years.

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#33
post #29

I really loathe GIF for screen recordings: they are huge, they look terrible due to the 8-bit color pallet and low frame rate (in a desperate attempt to make them less huge), encoding is slow (in my experience at least, probably no hwenc available?) and they are expensive to render. There’s hardly any reason to use GIF when you can use a video instead — Imgur did exactly that with their GIFV which is just an H.264 vi…

I find this particularly annoying. Back in the early 2000s I wrote some small app to generate static webpages for photo collections to be put on CD because OSes couldn't browse jpgs natively but browsers could. Now the problem has gone the other way, my iPhone and Android save HEIF but I can't use those on the web. I have to first go through a manual conversion process. It's like my computers have regressed 20 years.

GIFs are the new VHS - bad quality, bulky, slow - but truly ubiquitous.

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#34
post #29

I really loathe GIF for screen recordings: they are huge, they look terrible due to the 8-bit color pallet and low frame rate (in a desperate attempt to make them less huge), encoding is slow (in my experience at least, probably no hwenc available?) and they are expensive to render. There’s hardly any reason to use GIF when you can use a video instead — Imgur did exactly that with their GIFV which is just an H.264 vi…

I use .webm files all the time as stand-ins for GIF, and more and more sites/apps have support for inline playback nowadays.

You can strip the audio out completely from those files, and have like 20 second recordings that map out to ~1-2MB vs +10MB for GIF. All in all, it's pretty great.

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#35
post #29

I really loathe GIF for screen recordings: they are huge, they look terrible due to the 8-bit color pallet and low frame rate (in a desperate attempt to make them less huge), encoding is slow (in my experience at least, probably no hwenc available?) and they are expensive to render. There’s hardly any reason to use GIF when you can use a video instead — Imgur did exactly that with their GIFV which is just an H.264 vi…

GitHub issues supports animated webp FYI so I guess README does too.

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#36
post #29

I really loathe GIF for screen recordings: they are huge, they look terrible due to the 8-bit color pallet and low frame rate (in a desperate attempt to make them less huge), encoding is slow (in my experience at least, probably no hwenc available?) and they are expensive to render. There’s hardly any reason to use GIF when you can use a video instead — Imgur did exactly that with their GIFV which is just an H.264 vi…

In context, gifs have a killer feature over videos in most environments: they auto-play and loop. From twitter to Slack to slides, gifs “just work” in a way that videos are constantly face-planting.

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#37

Author here. Added some cool features like trimming and cropping, to make it easier for you to nail on the particular area of your screen and keep the recording to a minimum. Let me know what you think!

It froze my entire desktop under Firefox on Linux.

Has to login to another session to kill Firefox to get control back.

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#38
post #26
post #15

This is good please set frame rate choice also add webm if you can

I agree a video codec would be much better -- curious as to why animated gif was chosen in the first place ?

Because they are everywhere and lots of people still use them. Or that would be my guess anyway, I'm not the author.

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#39
post #34
post #29

I really loathe GIF for screen recordings: they are huge, they look terrible due to the 8-bit color pallet and low frame rate (in a desperate attempt to make them less huge), encoding is slow (in my experience at least, probably no hwenc available?) and they are expensive to render. There’s hardly any reason to use GIF when you can use a video instead — Imgur did exactly that with their GIFV which is just an H.264 vi…

I use .webm files all the time as stand-ins for GIF, and more and more sites/apps have support for inline playback nowadays. You can strip the audio out completely from those files, and have like 20 second recordings that map out to ~1-2MB vs +10MB for GIF. All in all, it's pretty great.

Additionally you can encode webm within the browser, although it feels a bit dirty to do so: https://github.com/antimatter15/whammy

Re: Show HN: Gifcap, a browser based client-side GIF screen recording tool

#40

This is really cool! I love how simple and straightforward the UX is. It was instantly obvious how to use it, and it worked quickly and perfectly without any modals/banners/ads/whatever. I think a single sentence somewhere on the page after you stop the recording telling you that you can crop by clicking and dragging, and you can trim by moving the little time markers might help with discovery. I didn't realize you c…

Thanks, great feedback! Created https://github.com/joaomoreno/gifcap/issues/9
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