Earlier quoted context omitted.
Why C++ now but not then, 20+ years ago? And would F# be suitable for the task? Im genuinely interested
Everything in the C++ ecosystem is better now than it was 20 years go. The language, the tools, the libraries, the build systems. It's actually fairly pleasant to work in these days.
VCL is only available to corporate shops and those that aren't into FOSS religion.
MFC is in maintenance mode, and so far Windows developers are more keen moving into one of .NET UI stacks while keeping some C++ code as COM/DLLs or even C++/CLI, than jumping into UWP/WinUI. It remains to be seen if WinUI 3.0 will change the migration trend.
Then on mobile OSes, it isn't even an option, unless you want to write your own GUI from scracth using OpenGL/Metal/Vulkan.