Forget "Men Who Stare At Goats" - now we have "Thugs who Stare At Fountains" :D But jokes aside, this is a really interesting and approachable article! It just suffers a little bit from the writer not being a native speaker. I'm German myself, maybe that's why I notice the German tendency to "concatenate" words (e.g. "surface-topology" or "cloth-simulation") even more when it is (mis)used in English? Just some constr…
Thanks for the hints! :) Yeah my English isn't that good. I use it sometimes to - often - to make sure its understood that the words belong together but let me look up the rules...
...ah, there is no rule :D It is recommented to check the dictionary :D
Forget "Men Who Stare At Goats" - now we have "Thugs who Stare At Fountains" :D But jokes aside, this is a really interesting and approachable article! It just suffers a little bit from the writer not being a native speaker. I'm German myself, maybe that's why I notice the German tendency to "concatenate" words (e.g. "surface-topology" or "cloth-simulation") even more when it is (mis)used in English? Just some constr…
When I saw this I’ve thought the author used a dash to indicate irony or something along those lines. I didn’t see any irony so assumed I lack context.
Nah, no irony :D Just a lack of English knowledge. The truth is often very boring :D
Slightly off topic but the level of technical and artistic detail in GTA5 never ceases to amaze me. It's shame it's so muddled thematically but it's a tour de Force of game development
I'm not sure what "tour de force" means but I agree, playing GTAV makes me amazed and stunned and ashamed and depressed at the same time :D It's very very very impressive what they did.
I think Rockstar truly took that attention to detail to the next level with Red Dead Redemption 2. Everything is taken into account, down to the animal behaviour. You can even spot birds! https://www.audubon.org/news/birding-its-1899-inside-blockbu...
I sometimes just start rdr2 just to be amazed again on how far game development has come. It's a shame though that as an programmer, I can't really play games anymore without constantly thinking: "how is that made?" And before I know it I'm taken out of the game and imagining algorithms. Very annoying, but can't help myself.
Slightly off topic but the level of technical and artistic detail in GTA5 never ceases to amaze me. It's shame it's so muddled thematically but it's a tour de Force of game development
I rarely play games these days now that I have 3 kids under 5 years old. The last full game I played for GTA V on my still working xbox 360. If GTA VI comes out , I will probably buy a new console just so I can play the game knowing that I might not use the console for that game only
What I really like about GTAV is, that it respected the time of the player. It does not force you to replay the WHOLE mission when you missed the goal (because of a car accident) but has nice checkpoints. Also it doesn't force you to play horrible missions like the toy helicopter bomb mission from Vice City. With that, it's the first GTA I can actually play and enjoy and I'm sure it will be the first one I finish - except from China Town Wars on the DS, this GTA was great as well :)
> I didn’t embed the video directly to avoid any tracking from Google and complications with the DSGVO. I appreciate this and I wish this behaviour was more popular. I especially like how it increases awareness of the problem.
But then the laminar flow video was directly embedded - d'oh!
I think Rockstar truly took that attention to detail to the next level with Red Dead Redemption 2. Everything is taken into account, down to the animal behaviour. You can even spot birds! https://www.audubon.org/news/birding-its-1899-inside-blockbu...
Talk about a "tour de force" for video games. RDR2 is mind-blowing. I've already finished the game, and am still playing it just to walk around and do silly stuff like fishing and hunting, which I would NEVER normally do in a game. But I can't keep away from RDR2. It's by far the best game ever created IMHO. I've never been so moved by an ending (I got the "high honor" ending in the main game). Spoiler alert: https:/…
Slightly off topic but the level of technical and artistic detail in GTA5 never ceases to amaze me. It's shame it's so muddled thematically but it's a tour de Force of game development
I love to fly a drone around the map listening to some music or a podcast, very relaxing.
For anyone interested, just install the quadcopter mod, add a trainer if you want to be able to set weather/time of day (Menyoo works for me). Then you're good to go.
I think Rockstar truly took that attention to detail to the next level with Red Dead Redemption 2. Everything is taken into account, down to the animal behaviour. You can even spot birds! https://www.audubon.org/news/birding-its-1899-inside-blockbu...
I sometimes just start rdr2 just to be amazed again on how far game development has come. It's a shame though that as an programmer, I can't really play games anymore without constantly thinking: "how is that made?" And before I know it I'm taken out of the game and imagining algorithms. Very annoying, but can't help myself.
For me I can't play games anymore because there's something in the back of my head going "Why am I not learning or creating something? I should be improving my skills right now."