Despite the whiny tone and bizarre "Bueller?" moments, there were a bunch of valid points made. Yes, the amount of forms you have to fill out is ridiculous. Yes, the fact that the simulator .iso has an installer is crazy. With those things, I absolutely agree with you. They're just silly... but they're also not a big deal in the grand scheme of things.
It took me less than 2 hours from when I decided I wanted to make a Playbook app to when I had something running in the simulator. You're correct that the iOS SDK is easier to get started with, and it's only a single download... but it's also 3.5 gigs, every single time. I'll take three 100mb downloads over a 3.5 gig download any day.
Ok, as for the cost of things... You only need to pay for VMWare if you're on a Mac, on a PC it's free. I've talked to some guys at RIM about this, and they said they were trying to work out a deal with VMWare to make it free for Mac users as well.
There's no more $200 fee. I don't know why anyone still brings it up. The 10 app limit is a GOOD THING, and keep in mind that you're also getting a 100% free Playbook if you make an app right now, surely that's gotta be worth something.
As for the notary thing, I'm guessing that's because of the free Playbook offer. They don't want to give away 10 Playbooks to the same guy. If you're a company, Apple's process is even more painful. You actually have to snail-mail all your forms in and wait until they get them before you can publish anything.
All the other complaints were just petty. Who cares about the IP address and the password? That stuff takes 2 minutes to figure out.
There are a lots of positives about developing for Playbook that you didn't mention. For example, an interesting (and not well-known fact) is that application updates do not require approval on App World. That's a huge plus over iOS in my book.
Anyway, that's my thoughts on it.
TLDR: You definitely had some good points, but the rest of it got blown WAY out of proportion.