The fundamental problem is that their devices works the same way as their developer model. It's unintuitive, clunky and overpriced. The only thing RIM has left is BBM. It's not worth developing for. I got the legal bullshit from Apple too. Seriously, it had to be notarized, I had to send Apple docs that had some kind of embossed type seal (I'm surprised they didn't require it in wax) like I was delivering a proclaima…
You win, RIM (An open letter to RIM's developer relations)
51–60 of 114 posts
Re: You win, RIM (An open letter to RIM's developer relations)
#52The complaints are: $200 price to develop with 10 app limit. Multiple registration forms. Requiring multiple downloads. Requiring to purchase vmware fusion. Installer that just copies an iso. Having to password protect the simulator. Bad documentation on how to load an app on the simulator. The comparative ease with which you can do these things with android and ios.
Honestly as an ex-indie PalmOS developer, I'm having trouble being sympathetic. I don't do blackberry myself, and don't have any particular affection for RIM, but this is just a little much. As I understand, RIM's gonna do all the fulfillment & billing for you in the app store? This is the SDK for an unreleased product? On a new, unreleased OS? On a different architecture than your dev machine? Yeah, it may require s…
Re: You win, RIM (An open letter to RIM's developer relations)
#53"Knowing what a pleasure it is to use Apple and Google’s tools," I haven't used the iOS SDK, but the Android SDK is far from "a pleasure to use". The 3.0 emulator is so unusably slow that it makes it practically impossible for me to adapt my app to the new tablet UI without going insane in the process.
Re: You win, RIM (An open letter to RIM's developer relations)
#54Hmm, I expected something ... well ... something really bad. But it looks like the guy has just a very thin skin. I'm an iPhone developer who signed up with the program as soon as it became available and I can tell you: Becoming an iPhone developer was a major PITA. It started with the registration (Apple let you wait for weeks after you purchased the membership), then with taxes formalities (as a non us-citizen I ha…
Re: You win, RIM (An open letter to RIM's developer relations)
#55The complaints are: $200 price to develop with 10 app limit. Multiple registration forms. Requiring multiple downloads. Requiring to purchase vmware fusion. Installer that just copies an iso. Having to password protect the simulator. Bad documentation on how to load an app on the simulator. The comparative ease with which you can do these things with android and ios.
Isn't the requirement to get VMware Fusion Mac-specific? Might as well complain about not being able to write iOS applications on Windows.
Re: You win, RIM (An open letter to RIM's developer relations)
#56The complaints are: $200 price to develop with 10 app limit. Multiple registration forms. Requiring multiple downloads. Requiring to purchase vmware fusion. Installer that just copies an iso. Having to password protect the simulator. Bad documentation on how to load an app on the simulator. The comparative ease with which you can do these things with android and ios.
Now I feel like an idiot for spending an hour and half writing it, lol.
Re: You win, RIM (An open letter to RIM's developer relations)
#57Earlier quoted context omitted.
Honestly as an ex-indie PalmOS developer, I'm having trouble being sympathetic. I don't do blackberry myself, and don't have any particular affection for RIM, but this is just a little much. As I understand, RIM's gonna do all the fulfillment & billing for you in the app store? This is the SDK for an unreleased product? On a new, unreleased OS? On a different architecture than your dev machine? Yeah, it may require s…
It's not a question of whether you CAN make it work, but whether you should have to. RIM is in competition for developers with Apple and Google. Why would a developer choose to go with RIM when the experience is much better elsewhere. I think we can all agree that apps are one of the things that will make or break a smartphone platform in the current market conditions. If RIM can't attract talented developers to writ…
(1) Employers often pay for the BB, and the data plan. You're getting access to a lot of users who wouldn't otherwise be customers in the smartphone arena.
(2) As the phones are already part of the business's primary operations, you have some nice opportunities to sell apps that integrate with the business.
Considering that RIM's product isn't even out the door yet, and the specific strengths RIM holds, it's not 100% comparable to the iOS & Android side. You've got the chance to provide something that isn't a (a) fart app; (b) casual game; (c) train schedule; or (d) local wrapper for the website.
Frankly, the superficial weaknesses of the form fillout and download procedure just aren't substantial. That's what, half a day? The next few months are gonna be in the APIs, and the next few years are gonna be in the customer base, app market, maintenance, and support of the app.
Re: You win, RIM (An open letter to RIM's developer relations)
#58The complaints are: $200 price to develop with 10 app limit. Multiple registration forms. Requiring multiple downloads. Requiring to purchase vmware fusion. Installer that just copies an iso. Having to password protect the simulator. Bad documentation on how to load an app on the simulator. The comparative ease with which you can do these things with android and ios.
Honestly as an ex-indie PalmOS developer, I'm having trouble being sympathetic. I don't do blackberry myself, and don't have any particular affection for RIM, but this is just a little much. As I understand, RIM's gonna do all the fulfillment & billing for you in the app store? This is the SDK for an unreleased product? On a new, unreleased OS? On a different architecture than your dev machine? Yeah, it may require s…
Completely agree. It's like if email spammers had to pay 1 cent per spam email - spam would go away. With Android as an example, when there's no cost to publish per App, you get a ton of garbage. I think $20/app is a good value to discourage spam.
Re: You win, RIM (An open letter to RIM's developer relations)
#59One thing I am surprised to not see in this list is that, as an individual, you are required to have your form faxed back after been signed by a notary. AFAIK, this is not practice of Google or Apple either.
Re: You win, RIM (An open letter to RIM's developer relations)
#60RIMs web signup download process needs to be cleaned up, and the Mac installer thing was a bit weird, but I thought the docs were straightforward, and only took me a couple mins to get the sample app deployed.
My gosh.. A command line program to remote install to the vm image! At least there is a full intel compiled image, and not some buggy emulator.
You can also build decent apps using HTML and JavaScript, much like webos.
Is it just me, or has the HN crowd deteriorated to "enterprise-ey bad, apple good"
There is a lot of opportunity in this platform, but not for consumer apps. They will be very prevalent in business environments, and the os is damn responsive.