The post is factually inaccurate. - $200 per registration fee is waived for now. In fact its been waived for over a year now. - 10 app limit is not enforced either.
You win, RIM (An open letter to RIM's developer relations)
31–40 of 114 posts
Re: You win, RIM (An open letter to RIM's developer relations)
#32The complaints are: $200 price to develop with 10 app limit. Multiple registration forms. Requiring multiple downloads. Requiring to purchase vmware fusion. Installer that just copies an iso. Having to password protect the simulator. Bad documentation on how to load an app on the simulator. The comparative ease with which you can do these things with android and ios.
Isn't the requirement to get VMware Fusion Mac-specific? Might as well complain about not being able to write iOS applications on Windows.
Re: You win, RIM (An open letter to RIM's developer relations)
#33"Knowing what a pleasure it is to use Apple and Google’s tools," I haven't used the iOS SDK, but the Android SDK is far from "a pleasure to use". The 3.0 emulator is so unusably slow that it makes it practically impossible for me to adapt my app to the new tablet UI without going insane in the process.
As a side note, I assume it will be this easy with 3.0 as well, so the slow emulator may not be a problem if you have a tablet plugged in. Even with the current emulator, I prefer to just use my phone; it's faster and gives me a better idea of how it really looks and runs.
Re: You win, RIM (An open letter to RIM's developer relations)
#34Earlier quoted context omitted.
Isn't the requirement to get VMware Fusion Mac-specific? Might as well complain about not being able to write iOS applications on Windows.
Judging by the fact that the dev kit shipped with an ISO for running the simulator, I suspect you would need some kind of VM package in Windows as well. However Windows has the free VMWare Player.
Re: You win, RIM (An open letter to RIM's developer relations)
#35Hmm, I expected something ... well ... something really bad. But it looks like the guy has just a very thin skin. I'm an iPhone developer who signed up with the program as soon as it became available and I can tell you: Becoming an iPhone developer was a major PITA. It started with the registration (Apple let you wait for weeks after you purchased the membership), then with taxes formalities (as a non us-citizen I ha…
Re: You win, RIM (An open letter to RIM's developer relations)
#36Hmm, I expected something ... well ... something really bad. But it looks like the guy has just a very thin skin. I'm an iPhone developer who signed up with the program as soon as it became available and I can tell you: Becoming an iPhone developer was a major PITA. It started with the registration (Apple let you wait for weeks after you purchased the membership), then with taxes formalities (as a non us-citizen I ha…
Re: You win, RIM (An open letter to RIM's developer relations)
#37One thing I am surprised to not see in this list is that, as an individual, you are required to have your form faxed back after been signed by a notary. AFAIK, this is not practice of Google or Apple either.
Re: You win, RIM (An open letter to RIM's developer relations)
#38I got the legal bullshit from Apple too. Seriously, it had to be notarized, I had to send Apple docs that had some kind of embossed type seal (I'm surprised they didn't require it in wax) like I was delivering a proclaimation from the King in the 12th century.
Re: You win, RIM (An open letter to RIM's developer relations)
#39The complaints are: $200 price to develop with 10 app limit. Multiple registration forms. Requiring multiple downloads. Requiring to purchase vmware fusion. Installer that just copies an iso. Having to password protect the simulator. Bad documentation on how to load an app on the simulator. The comparative ease with which you can do these things with android and ios.
Now I feel like an idiot for spending an hour and half writing it, lol.
We recently developed this so speaking from some experience http://appworld.blackberry.com/webstore/content/28561
The bb version took far far longer than the equivalent iOS, simply because of other nonsense such as the pain in the signing process (isthesigningserverdown.com the fact it exists tells you all you need to know). Random exceptions being thrown that have no useful meaning and of course the joy of RAPC throwing errors such as "CreateProcess error=87, Parameter is incorrect" which we eventually found was due to the classpath being too long for RAPC to handle
However once complete the application it is something we are very proud of!
Re: You win, RIM (An open letter to RIM's developer relations)
#40Hmm, I expected something ... well ... something really bad. But it looks like the guy has just a very thin skin. I'm an iPhone developer who signed up with the program as soon as it became available and I can tell you: Becoming an iPhone developer was a major PITA. It started with the registration (Apple let you wait for weeks after you purchased the membership), then with taxes formalities (as a non us-citizen I ha…
C'mon. Did it really take you _days_ to get the provisioning profile stuff working?
I think it took me about an hour the first time, and it takes maybe 10 minutes to generate the certificates and profile after you do it a few times.