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We called it RAID because it kills bugs dead

devblogs.microsoft.com

101–110 of 128 posts

Re: We called it RAID because it kills bugs dead

#102
post #2

I left MSFT and went to Viair (with folks from the MSN Mobile and Outlook Express team), and we didn't have a bug tracking system... so we had someone send us a few screenshots of RAID and built a VisualJ clone one weekend. Fun side project, didn't really want to be in the business of bug tracking, was slightly before the web app era... We called our bug tracking system "BlackFlag" because it was a competing brand of…

Fun fact, one of Sweden’s most influential music- and culture journalists was being interviewed on national television about a weird documentary wearing a pink “Pink Flag” t-shirt with a modified Black Flag logo. Beyond meta.

Lokko or Strage?

Re: We called it RAID because it kills bugs dead

#103
post #59

The bug puns were everywhere! When I started working at Industrial Light and Magic in 1998, there was no bug tracker in regular use. I ended up building a bug tracker in Python called "Roundup" (inspired by a program by Alan Trombla, who came up with the name). To create the thinnest veneer of plausible deniability in case the bug spray lawyers came after us, the icon was a little spinning GIF animation of a cowboy o…

CBB reminds me of the pieces of hardware I've labeled as "maybe bad". Only to run across 2 years later, and find myself wondering "who was this 'future me' that I envisioned might be interested in an ethernet card that exhibits flaky behavior under high load when bonded?"

Been there and learned that lesson! Let's waste future me's time by having them figure out in what way the hardware might be bad.

Re: We called it RAID because it kills bugs dead

#104
post #9

Fun fact: Apple's internal bug tracking tool, Radar, traces its origins to a pen-and-paper tracking system from the very early days. In a similar fashion to RAID from the article, it's use expanded way beyond the original use case and is now used by nearly every team at Apple, from hardware, to test, to marketing, retail, and everything in between. It's often the butt of a lot of jokes as most people hate its dated a…

As far as I can tell, most teams think Radar is the best bug tracking tool ever. Externally, it's extremely frustrating to interact with, even more so through Feedback Assistant.

They've probably yet to use Bloomberg's DRQS. It's a dream to use. If I understand correctly, Bloomberg had been migrating to Jira. What a shame.

Re: We called it RAID because it kills bugs dead

#105
post #96

> Mind you, that doesn’t mean that things have been stable, because the name of the service changed from Visual Studio Online to Visual Studio Team Services, and then again to Azure DevOps Services. That's the most Microsofty sentence ever. It summarizes their allegiance to ever changing marketing goals over simplicity and consistency. Even for something like a bug tracker.

Before it was called Visual Studio Online it was called Team Foundation Server.

To make things even more confusing, there is now another product called Visual Studio Online, which is a completely different thing (it's a cloud IDE) https://visualstudio.microsoft.com/services/visual-studio-on....

Re: We called it RAID because it kills bugs dead

#106

> The database was written back in the days of 16-bit computing, so naturally it had a limit of 32,767 bugs I know it’s a nitpick; but no, that is not natural to me at all. You can’t have a negative bug or would store it in list with negative indices. So using signed makes no sense to me. Sometimes I get really confused why signed shows up in places it doesn’t belong.

It is the same reason the floating point standard loves NaN, exceptional "invalid" values allow you to encode recognizable extra information for error codes or error handling. It is bug prone, but also quite lightweight and flexible.

Re: We called it RAID because it kills bugs dead

#107

As an independent dev team working with Microsoft Games in 2002-2003, we used RAID to ship Rise of Nations. It was great! Rockin' fast compared with any web tool now and batch operations were near instant. Sadly it was utterly insecure for remote use and it went away after that game.

I loved Rise of Nations! Mind sharing which bits you worked on?

Single player campaigns

Re: We called it RAID because it kills bugs dead

#108
post #53

The one thing all long-lived systems have in common: nobody ever intended them to be long-lived systems.

The quick and dirty Perl deployment system I built at reddit lasted nine years. Five years after I left. I definitely never intend it to last that long.

My father wrote a dBase application forty years ago that, to his amazement, is still in use in some places today.

Inertia is a hell of a force.

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