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NetHack 3.6.6

nethack.org

51–60 of 90 posts

Re: NetHack 3.6.6

#51

It's famous in the roguelike world but I dislike that it is practically pretty much impossible to win without spoilers [0] (which means you have to read about it in wikis and co. to find a strategy that works). [0 I know there are some people who managed to ascend (win) without reading up, but they are probably in the < 0.01% so it's definitely not the norm.

The original Rogue still holds up as a great game. I've played the DOSBox version and found it to be not quite as deep as Nethack, but more fun overall.

Brogue is a great spiritual successor to Rogue:

In nethack it's easy to just grind until you're invincible (barring YASD/"yet another stupid death", a death usually brought on by inattention rather than bad strategy or tactics) and then the endgame is a cake walk.

In Brogue (at least at the skill level I'm at), dashing through the last few levels to the amulet using up a lot of resources to survive and escape is very common.

Re: NetHack 3.6.6

#53

See also: Brogue — https://sites.google.com/site/broguegame/ — colorful, user-friendly rogue-like available for Windows, Mac and Linux. Streets of Rogue — https://streetsofrogue.com/ — with online cooperative play also available for Mac, Windows and Nintendo Switch.

Love Streets of Rogue,

https://crawl.develz.org/ -- is my personal favorite. Good combination of punishing but easier to pick up.

Re: NetHack 3.6.6

#54

See also: Brogue — https://sites.google.com/site/broguegame/ — colorful, user-friendly rogue-like available for Windows, Mac and Linux. Streets of Rogue — https://streetsofrogue.com/ — with online cooperative play also available for Mac, Windows and Nintendo Switch.

Brogue is also available on iPad https://apps.apple.com/us/app/brogue/id613921309

Re: NetHack 3.6.6

#55

I am still a hardcore fan of Angband: https://rephial.org/ Different types of information (inventory, map, monster info, etc) can all be put in separate windows, so my screen is plastered with Angband windows when I play. Makes for great immersion, and the windows all retain their position and size between program starts. It may even be older than Nethack.

It's of course a similar game but they're so different.

Angband is one of those games that are about endless grind, trying to get those rare item drops that allow you to descend a bit further by offering some form of elemental resistance you lacked. And then you can continue grinding. Also, later on, many fights with unique monsters with extremely powerful attacks.

Nethack is much more about getting a collection of items and then trying to figure out how to identify them until you have enough of the important ones,and not running into random deaths. And a lot of fun because all the obscure interactions that can happen.

Re: NetHack 3.6.6

#56
post #29
post #7

Earlier quoted context omitted.

Check it out: ssh nethack@alt.org EDIT: no audio, obviously, but you can send mail to players you're spectating

OT: Why can't I put ssh://nethack@alt.org in my browser? Why isn't the browser a ssh client? I'm sure there's an extension or some such, and I know there are a lot of admin portals that have ssh accessible from the browser. edit: for instance here's is one such extension: https://chrome.google.com/webstore/detail/secure-shell-app/p...

Personally I would like to see shttp:// (http over ssh) as a valid protocol.

Realistically, I know this would end up being just as bad and broken as every other web tech.

However due to the superb openssh implementation I tend to view ssh as the superior transport technology vs tls

Re: NetHack 3.6.6

#57
post #8

This game taxes my graphics card like a mofo

Stop trying to train a Neural Net to ascend for you. The gods don't take it kindly, Plus, the Amulet of Yendor runs a cryptocurrency miner when picked up by AI's. /s

Re: NetHack 3.6.6

#58

It's famous in the roguelike world but I dislike that it is practically pretty much impossible to win without spoilers [0] (which means you have to read about it in wikis and co. to find a strategy that works). [0 I know there are some people who managed to ascend (win) without reading up, but they are probably in the < 0.01% so it's definitely not the norm.

"It's famous in the roguelike world but I dislike that it is practically pretty much impossible to win without spoilers [0] (which means you have to read about it in wikis and co. to find a strategy that works)."

In my own case, I found the reading of the spoiler documents to be nearly as interesting and fun as playing the game.

Re: NetHack 3.6.6

#59
post #58

It's famous in the roguelike world but I dislike that it is practically pretty much impossible to win without spoilers [0] (which means you have to read about it in wikis and co. to find a strategy that works). [0 I know there are some people who managed to ascend (win) without reading up, but they are probably in the < 0.01% so it's definitely not the norm.

"It's famous in the roguelike world but I dislike that it is practically pretty much impossible to win without spoilers [0] (which means you have to read about it in wikis and co. to find a strategy that works)." In my own case, I found the reading of the spoiler documents to be nearly as interesting and fun as playing the game.

Agree. In fact, actually playing the game is rather boring and frustrating. Just enjoy reading the guides and then skip the tedium of playing through.
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