Pure CSS Landscape – An Evening in Southwold
21–30 of 40 posts
Re: Pure CSS Landscape – An Evening in Southwold
#22If you thought postscript was bad, welcome the world’s most terrible vector image format.
Re: Pure CSS Landscape – An Evening in Southwold
#23And if you let me paraphrase a bit:
Your developers were so preoccupied with whether or not they could, they didn’t stop to think if they should.
Re: Pure CSS Landscape – An Evening in Southwold
#24I see CSS examples like this, and just want to cry that I can barely make a UI that works. I know CSS is powerful, yet it is absolutely mind numbing in getting consistent results. Anything I make looks like it was designed by a developer. The only good thing is that I know this to be the case, and I'm constantly on the look out for ways to improve.
Re: Pure CSS Landscape – An Evening in Southwold
#25I see CSS examples like this, and just want to cry that I can barely make a UI that works. I know CSS is powerful, yet it is absolutely mind numbing in getting consistent results. Anything I make looks like it was designed by a developer. The only good thing is that I know this to be the case, and I'm constantly on the look out for ways to improve.
There aren’t many real-life opportunities to productively exercise that degree of skill in obvious ways; if you cut down a tree perfectly, few will truly notice how perfect the stump is, even if they may appreciate the result unthinkingly.
So crafting something maximum-insanity like this is a way to exercise all those hard-earned muscles of some random skills, in coordination, for the pure joy of being able to produce a pointless but awesome result.
It isn’t so much about “a thousand hours” as it is about “learning how things work at the deepest level”, and sometimes to do that you have to learn something unrelated and cross-apply the skills.
If you want to learn to paint-by-stylesheet, pick up a children’s paint by numbers coloring book and color it in however you like and then try to work out what the CSS for it would be. Whether you succeed or not, you’ll be forced to rethink CSS at a basic level, which will expand your mindset and eventually your skill set.
Or study how GL shaders work, and try to comprehend what’s going on when people build cool GL demos like the fish benchmark. You may not ever end up using that GL knowledge, but you’ll be more prepared for SVG and canvas elements, which cross-applies to CSS gradients and layout skills.
Or study how DOOM level maps (“wad files”) are built. There are stellar writeups of how ultra-basic technology and ridiculous hacks (“no bridges”) were used to make 3D perform brilliant things with the tiniest of CPU resources. There is zero practical value in this on the surface, but it carries some valuable lessons in how to make a great UI with careful selection of tradeoffs, and you’ll probably end up being better at time-design compromises as a result.
One thousand of those later, you will be able to paint the Mona Lisa in CSS, and it’ll be enjoyable as an evening project over several weeks or months :)
Re: Pure CSS Landscape – An Evening in Southwold
#26Re: Pure CSS Landscape – An Evening in Southwold
#27I see CSS examples like this, and just want to cry that I can barely make a UI that works. I know CSS is powerful, yet it is absolutely mind numbing in getting consistent results. Anything I make looks like it was designed by a developer. The only good thing is that I know this to be the case, and I'm constantly on the look out for ways to improve.
There’s a stage of investment in some specific skill mindset that results in being able to produce things that seem to be absurd or impossible or “I could never do that”. There aren’t many real-life opportunities to productively exercise that degree of skill in obvious ways; if you cut down a tree perfectly, few will truly notice how perfect the stump is, even if they may appreciate the result unthinkingly. So crafti…
Re: Pure CSS Landscape – An Evening in Southwold
#28Edit: Scroll down the article to see one of her wonderful illustrations using MS Word
[0] - https://economictimes.indiatimes.com/magazines/panache/women...
Re: Pure CSS Landscape – An Evening in Southwold
#29Always strange to see things close to home on HN. I spent New Years in Southwold, a lovely place to visit on the Suffolk coast with the fantastic Adnams Brewery right in the heart of the town.
It's a set of weird and wonderful custom arcade machines such as the "Rent-a-dog" game and, my favourite, the "Small Hadron Collider".
Re: Pure CSS Landscape – An Evening in Southwold
#30I see CSS examples like this, and just want to cry that I can barely make a UI that works. I know CSS is powerful, yet it is absolutely mind numbing in getting consistent results. Anything I make looks like it was designed by a developer. The only good thing is that I know this to be the case, and I'm constantly on the look out for ways to improve.
I know what you mean but you shouldn't forget that you can also find people painting the Mona Lisa in MS Paint on YouTube with stunning results. Though it still remains a pretty impressive feat...
TLDR: it's the learning along the way that matters more than the result in and of itself.