Ah, this could be used as the missing paint in macOS. Even taking a screenshot and dragging it inside the browser works as expected. Is there an easy wat to turn this into an app that can live locally? Paint is the only thing I miss about Windows.
Download and unzip NW.js, create a file called package.json with the following text: { "name": "JSPaint", "main": "https://jspaint.app/" } Place it in the extracted folder, then start nw.
MSPaint in JavaScript
21–30 of 129 posts
Re: MSPaint in JavaScript
#22Re: MSPaint in JavaScript
#23Earlier quoted context omitted.
Download and unzip NW.js, create a file called package.json with the following text: { "name": "JSPaint", "main": "https://jspaint.app/" } Place it in the extracted folder, then start nw.
I've not used NW.js before but I'm guessing that won't work offline?
You could probably use a local caching proxy if your love for MSPaint is true and pure.
Re: MSPaint in JavaScript
#24Ah, this could be used as the missing paint in macOS. Even taking a screenshot and dragging it inside the browser works as expected. Is there an easy wat to turn this into an app that can live locally? Paint is the only thing I miss about Windows.
Re: MSPaint in JavaScript
#25Re: MSPaint in JavaScript
#26Ah, this could be used as the missing paint in macOS. Even taking a screenshot and dragging it inside the browser works as expected. Is there an easy wat to turn this into an app that can live locally? Paint is the only thing I miss about Windows.
Presumably Electron, but it may be slightly more comfortable to compile something like KolourPaint for macOS instead.
These similar products feel works for some reason.
On macOS and Linux, we lack the basic graphics editor.
Re: MSPaint in JavaScript
#27Earlier quoted context omitted.
Presumably Electron, but it may be slightly more comfortable to compile something like KolourPaint for macOS instead.
There's something special about MS Paint. It feels so natural to use it, the way it works makes sense. These similar products feel works for some reason. On macOS and Linux, we lack the basic graphics editor.
Re: MSPaint in JavaScript
#28Ah, this could be used as the missing paint in macOS. Even taking a screenshot and dragging it inside the browser works as expected. Is there an easy wat to turn this into an app that can live locally? Paint is the only thing I miss about Windows.
Re: MSPaint in JavaScript
#29Ah, this could be used as the missing paint in macOS. Even taking a screenshot and dragging it inside the browser works as expected. Is there an easy wat to turn this into an app that can live locally? Paint is the only thing I miss about Windows.
Re: MSPaint in JavaScript
#30Yes, I should be using GIMP/Krita/Other community FOSS solution, but gosh darnit, sometimes I just wanna make a 20-second markup on a screenshot, and I wanna use the friggin' program that I have a 20-year muscle memory for!