Learn Computer Graphics with Processing
processing.org
Learn Computer Graphics with Processing
1–10 of 12 posts
Re: Learn Computer Graphics with Processing
#2Re: Learn Computer Graphics with Processing
#3I expect you could probably debug it with java tools somehow, but given that I only learned java via processing on a lark, I didn't explore that path.
Re: Learn Computer Graphics with Processing
#4Processing is pretty cool, I messed around with it a while back. Problem is, once you start making complex enough sketches, you hit a point where it would be really useful to have a debugger, and last I checked processing didn't provide that. I expect you could probably debug it with java tools somehow, but given that I only learned java via processing on a lark, I didn't explore that path.
Re: Learn Computer Graphics with Processing
#5Learning Processing gave me the confidence to pursue C and Objective-C.
Re: Learn Computer Graphics with Processing
#6Most recently however I have switched to using Field. I'm not a huge fan of Java syntax, so being able to write Processing apps in Python/Jython via Field is a big win for me.
http://openendedgroup.com/field
There are lots of features I haven't even touched in Field yet...
Re: Learn Computer Graphics with Processing
#7Processing is excellent and I have used it extensively. I have also used Nodebox, which is something similar but in Python: http://nodebox.net Most recently however I have switched to using Field. I'm not a huge fan of Java syntax, so being able to write Processing apps in Python/Jython via Field is a big win for me. http://openendedgroup.com/field There are lots of features I haven't even touched in Field yet...
This is where my wife would say "Jézus Mária és minden szentek". It's ... full of stars ...
Re: Learn Computer Graphics with Processing
#8Re: Learn Computer Graphics with Processing
#9While it's a nice toolkit for doing very basic visualizations of data, it's a pain in the hole to do anything more advanced than that.
They made us use it to develop a GUI application with text input, buttons, tables, and graphs, in order to visualize some IMDB-style movie ratings data.
Unfortunately it's absolute crap for doing things like that. I basically ended up implementing GTK in it, with widgets rendering to buffers and having a hand-rolled DOM-style event system. I implemented scroll views on my own, and used them to create text input boxes and scrollbars. While I'm personally proud of making it actually work, it was a horrifying experience to do using the really basic tools provided.
The IDE that's included with Processing is also really awful. It can't do indentation correctly, doesn't work at all in tiling window managers, and seems to make people write horrible code. Walking around the labs trying to help people, I found that the vast majority of people's bugs were missing curly braces and things indented wrong simply because of the awfulness of the text editor.
If you want to do anything useful in it, you need to import core.jar into Eclipse (or do it on the command line) and do it in Java. It seems that the processing compiler is really just a small preprocessor over Java that wraps the whole thing in 'public class Main implements PApplet {' and '}' and replaces #FFFFFF with 0xFFFFFF.
I also used processing to make a tetris game (https://github.com/sipefree/setris), which was much easier than doing a GUI application, but I really didn't get any decent drawing performance on non state-of-the-art hardware.
TL;DR it's nice but a pain in the hole.