Earlier quoted context omitted.
You do sometimes get weird effects from top heavy structures like that though. The classic example is Google hiring “super good people” for them to end up doing pretty low level (but important!) ops work To take Amazon as an example, you can hire a bunch of high performing engineers but you still need people actually putting stuff into boxes so they get shipped (robots nonwithstanding)
You can have high performers in every position, not just software engineering.
I guess I was thinking about "ambitious" people who see certain kind of work as beneath them. I feel like if you had a room full of million dollar engineers than a lot of "papercut"-style issues wouldn't get fixed.
There's a rumor that for a while Valve had this problem because to many people wanted to make games, and not enough wanted to maintain Steam